• SDK models shiny
    3 replies, posted
In Hammer Editor, I compile my map, lighting works fine, but with weapons they are very very shiny. If I take the lighting away and leave it fullbright the models look fine, how do I get rid of the shiny, bright models?
[QUOTE=Vaultseeker4;20166266]In Hammer Editor, I compile my map, lighting works fine, but with weapons they are very very shiny. If I take the lighting away and leave it fullbright the models look fine, how do I get rid of the shiny, bright models?[/QUOTE] Cubemaps.
Add env_cubemaps and then type "buildcubemaps" in the console. Then restart the map if it hasn't automatically done so.
[url]http://www.facepunch.com/showthread.php?p=20159285#post20159285[/url]
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