Not sure what is wrong. The map was working great, before I compiled it, and replaced the old file. The change was the Far z Plane on env_Fog_controller. I don't if that has to do with it, but I do have all the textures, files, and it was working great before the last compile.
[quote][b]I have placed env_cubemaps; they don't help. Thanks for any future advice![/b][/quote]
[quote][img]http://img819.imageshack.us/img819/9293/zwonderops0424.jpg[/img]
[img]http://img687.imageshack.us/img687/7840/zwonderops0425.jpg[/img][/quote]
You have to build the cubemaps, not only place them. Enter "buildcubemaps" into the console. Turn off specular before by typing "mat_specular 0" else there will still be a bit of purple visible (because the cubemaps of the cubemaps are missing). Turn it on again afterwards with "mat_specular 1".
Also: Mapping Question Megathread: [url]http://www.facepunch.com/threads/1089229[/url]
This happened to me once on CSS. Then I restarted it and it was fine.
I assumed it just didn't load the reflections right that time
As DasMatze said, "buildcubemaps" command should fix it all just fine
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