• Blinky black/lit Lighting on objects
    0 replies, posted
So i'm working on a map of course (otherwise i wouldn't post here) Simply put, my physboxes seem to have completely broken lighting. I noticed this every since i toned down the light_Enviroment to make the map completely dark. Now These textures appear like [URL=http://img34.imageshack.us/i/zmfcfcshipv7alpha260000.jpg/][IMG]http://img34.imageshack.us/img34/101/zmfcfcshipv7alpha260000.jpg[/IMG][/URL] And at a slightly different camera angle show up as properly lit like [URL=http://img403.imageshack.us/i/zmfcfcshipv7alpha260000.jpg/][IMG]http://img403.imageshack.us/img403/101/zmfcfcshipv7alpha260000.jpg[/IMG][/URL] I've tried deleting every god-damn light on the boat. And I'm currently at a loss. Error checker tells me the compile log has nothing. Besides a random broken brush (which i fixed) and some "zero area child patch" error a few times. I've had these errors for ages and i don't see exactly what changed to make the items look like this. Any clues what could be causing it? i'm about to re-delete all the lights in my map.
Sorry, you need to Log In to post a reply to this thread.