I've got two questions that i need answered:
1. This looks shit ugly, the compiling process does do bounce and it's in HDR why does the colors turn out so blocky?(All light is from light_environment)
[img]http://dl.dropbox.com/u/5168131/t0000.jpg[/img]
2. How do I make a hole in a brush like in the picture:
[img]http://dl.dropbox.com/u/5168131/Untitled.png[/img]
I could do it with carve but as far as I've heard I shouldn't.
For number two make two arches and use the vertex tool to make it a square
For number one compile with -final
Stargate map?
Sorry if I'm wrong it just looks like that second thing is a ring transporter
[QUOTE=laptopman;22515209]Stargate map?
Sorry if I'm wrong it just looks like that second thing is a ring transporter[/QUOTE]
Nah, it is seen from the top, so it's going to be a ceiling window
For number 2 check out this tutorial:
[url]http://www.countermap2.com/Tutorials/tutoriale5cc.html?id=20[/url]
NO NO NO NO
I used to think there was a "proper" way to carve. There isn't.
Just use the vertex manipulation tool.
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