In the 3d view on hammer it has a shaded/textured option and i was wondering if this can produce a realtime render of lights and if so how?
Nope. There is a "lighting preview" choice which makes everything glow.
Lighting Preview is something thats enabled in SDK 2007 and up only.
Lighting preview + raytrace preview is the best you are going to get.
First choose Lighting Preview, then choose raytrace. Raytrace may take a while to load up, but it looks better and more accurate than lighting preview.
Do i need to set it up in a certain way cause my brushes just change colors and thats it
Edit: Nvm
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