• GM_Radiactivno
    49 replies, posted
[release][tab]Name:[/tab] GM_Radiactivno [tab]Version:[/tab] 1 [tab]Description:[/tab] S.T.A.L.K.E.R. Map [tab]Requirements:[/tab] GMod 10, 130 Mb free space [tab]Download:[/tab] [url=http://www.garrysmod.org/downloads/?a=view&id=34114][img]http://www.garrysmod.org/img/?t=dll&id=34114[/img][/url] [url=http://files.filefront.com/GM+Radiactivnozip/;9833897;/fileinfo.html][img]http://static4.filefront.com/ffv6/graphics/b_download_still.gif[/img][/url] [/release] So, here is the "test map" I made when I was bored. I really spent no time in making this, just had some prefabs and textures lying I thought I could finally use for something. It is much like the game Stalker, it even uses mostly textures and models of it, which makes the BSP gigantic 136 Mb file. You play as some loner or else, and you need to invade few abandoned warehouses now used by Monolith soldiers. The map is surrounded by radiation, and deadly bloodsuckers. You must make your way in and kill everyone. There are a few problems with the map, such as the APC being wireframe. But it is totally Garry's own fault, it works in every other game. And I didn't feel like putting much effort in fixing every bug and optimizing the whole thing, so there will be sure some lag in the map. The Monolith guys also have Metrocop sounds still, and bloodsuckers drop Fast headcrabs. Credits go to the following: -purvisdavid -modderfreak -Snood_1990 -GSC Game World Pics: [IMG]http://i138.photobucket.com/albums/q242/stene93/gm_radiactivno0000.jpg[/IMG] [IMG]http://i138.photobucket.com/albums/q242/stene93/gm_radiactivno0001.jpg[/IMG] [IMG]http://i138.photobucket.com/albums/q242/stene93/gm_radiactivno0002.jpg[/IMG] [IMG]http://i138.photobucket.com/albums/q242/stene93/gm_radiactivno0003.jpg[/IMG] [IMG]http://i138.photobucket.com/albums/q242/stene93/gm_radiactivno0004.jpg[/IMG] [IMG]http://i138.photobucket.com/albums/q242/stene93/gm_radiactivno0005.jpg[/IMG] [IMG]http://i138.photobucket.com/albums/q242/stene93/gm_radiactivno0006.jpg[/IMG] [IMG]http://i138.photobucket.com/albums/q242/stene93/gm_radiactivno0007.jpg[/IMG] I hope you people enjoy this, might be nice singleplay/co-op experience.
you put stalker models/texture in the bsp which is now +130mb? Isn't it kinda too much for a bsp?
[QUOTE=Zyx]you put stalker models/texture in the bsp which is now +130mb?[/QUOTE] Yea, everything is included in the BSP, which is why the file size is so darn big.
All the vehicle wheels are in the ground.
Awesome.
Holy crap that's big. Why not reduce the size... if at least possible?
[QUOTE=purvisdavid1]Holy crap that's big. Why not reduce the size... if at least possible?[/QUOTE] Well... The models and textures take so damn much. The map itself was just 30 mb. So the custom content is basically that 100 Mb +. The map size is really small.
Looks sexy, but a little bit too big filewise.
This looks completely stalker-ish, but some buildings need better design.
There's only 4 buildings, what sort of redesign? I tried to make those look like some basic Stalker-houses.
I like it!:D
[QUOTE=Philly c]All the vehicle wheels are in the ground.[/QUOTE] What a shit post.
[QUOTE=AlfaTampio]What a shit post.[/QUOTE] Ahahhaa I totally laughed for that post :D Informative indeed.
Holy flying cows, this is awesome.
stene ты русский ???????
Awesomeness on a stick.
Kinda needs more detail.
[QUOTE=AlfaTampio]What a shit post.[/QUOTE] Whatever, it's true. [b]Edit:[/b] Also is the file on garrysmod.org corrupt or did I just get a bad download? [b]Edit:[/b] Also the APC textures don't work because they are corrupted. Yup, [b]TOTALLY ALL[/b] garry's fault.
that's really good id DL it but the file is huge !
You need HL2 for the APC textures unless they are custom textures.
Woah that's ace, you've got the STALKER feel right there :). Also i take it you found my hidden bloodsuckers? :keke:
[QUOTE=Sodisna]You need HL2 for the APC textures unless they are custom textures.[/QUOTE] No they're custom but they're corrupted inside the .bsp because pakrat stalls on extracting them and when it does they all don't work. All I did was get the apc off garrysmod.org and delete and repack the textures and it all works.
I played this map and i was a bit disapointed. Doesn't look like stalker to me. Doesn't have that stalker feel even.:( One thing though why is it 130mb? It should be about 50mb.
Well whatever about the APC, Pakrat is just pain in the ass, sometimes it just add 1/4 of the selected files, then I must restart it and add them again. Then some java overflood things appear in the console. And I am not Russian, Finnish :D I just found out what "Radioactive" means in Russian and thought that it might be nice to have as the maps name. EDIT: To the upper post, how can it be 50 Mb when the textures and models take 100 Mb?
For a second i thought the first picture was a real picture :excited: I love the amount if detail in this :D
[QUOTE=Stene]Well whatever about the APC, Pakrat is just pain in the ass, sometimes it just add 1/4 of the selected files, then I must restart it and add them again. Then some java overflood things appear in the console. And I am not Russian, Finnish :D I just found out what "Radioactive" means in Russian and thought that it might be nice to have as the maps name. EDIT: To the upper post, how can it be 50 Mb when the textures and models take 100 Mb?[/QUOTE] [url]http://developer.valvesoftware.com/wiki/Optimizing_and_Checking_Your_Map[/url]
Amazing ;)
These large windows should have window frames.
Post the STALKER Textures please. I know they're posted long ago, but that thread's gone.
[QUOTE=kittykaty]Post the STALKER Textures please. I know they're posted long ago, but that thread's gone.[/QUOTE] It wasn't me who made that pack... I converted the concrete/grass textures myself.
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