• [L4D2] Strange "jumpy screen" glitch
    2 replies, posted
Does anyone know what's causing this issue? It happens on more than just these props. It is nav mesh related; removing the nav file or re-generating the nav solves it. But I have this problem on two of my maps, so I'd like to find the cause before re-doing all my nav meshes (chances are it starts happening again). It also seems to be depending on the framerate, when I turn off my screen recorder the player "jumps" at a much higher rate. [video=youtube;v_h1ScojDjg]http://www.youtube.com/watch?v=v_h1ScojDjg[/video] Thanks in advance for any help!
Do you have any player clip brushes around these zones? It looks like a somewhat standard case of player collision issues, though I could be wrong, and that is usually fixed with proper use of the various clip brushes. If that's not the case, I recommend bringing it over to the general questions megathread [url]http://facepunch.com/showthread.php?t=1446367&page=4[/url]
There are clips nearby, but not near both objects shown in the video. I'll try posting my question there as well, thanks.
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