Hello,
TITLE IS BROKEN! I NEED HELP WITH INVISIBLE WATER!
So we all think this is easy right? I don' think so (atleast i think :P) I put env_cubes, water_lod_controls and so on above teh water, and its broken. [B][I][URL="http://www.mediafire.com/download/x9wxqhkauww46nq/ttt_innocentmotel_v1.zip"]Here[/URL][/I][/B] is the map vtf along with textures.
Help is appericated
Edited post
What compile settings are you using?
[QUOTE=GaleTheHusky;47240100]What compile settings are you using?[/QUOTE]
[IMG]http://i.gyazo.com/6502b2dcd4c792030acd11879c80d086.png[/IMG]
Could you post a compile log please?
Ya. Here it is [url]http://pastebin.com/9dusbJks[/url]
I'd used VIDE for a while now but as of late it's been broken for the packfile lump editor. So I've switched to using pakrat for that.
Maybe try using a different program?
[QUOTE=Maclman;47241365]I'd used VIDE for a while now but as of late it's been broken for the packfile lump editor. So I've switched to using pakrat for that.
Maybe try using a different program?[/QUOTE]
Ok. Ill try it, though I dont think the water is a custom texture. So
[CODE]Entity func_door_rotating (617.50 416.00 0.00) leaked![/CODE]
You have a leak. That's probably your issue, fix that first, and it will resolve it.
[QUOTE=GaleTheHusky;47243891][CODE]Entity func_door_rotating (617.50 416.00 0.00) leaked![/CODE]
You have a leak. That's probably your issue, fix that first, and it will resolve it.[/QUOTE]
Thanks man. Ill fix it and get back
[editline]2nd March 2015[/editline]
[QUOTE=BuilderGaming;47245233]Thanks man. Ill fix it and get back[/QUOTE]
Also I never got a leaked msg. Are you using VBCT. Cause if so mine keeps crashing when exporting this map
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