Hello there, I been working on a bomb defuse map in CS:S. I have been working on it for a few weeks now. This map uses a custom skybox texture. Also when the map is loaded, there are custom sounds that play along with style of the map. I would appreciate it if I got some real feedback on what I can do to improve this map.
[IMG]http://i.imgur.com/J2Vbh.jpg[/IMG]
[IMG]http://i.imgur.com/0ptF9.jpg[/IMG]
[IMG]http://i.imgur.com/H5p2G.jpg[/IMG]
Download Link:
[url]http://www.mediafire.com/?bnr1y81rris0qim[/url]
Your lighting is terribly off compared to the skybox. Should be yellow-ish or something.
Basically put add [b]a lot[/b] more detail and color to the map because it looks rather dull and dreary right now.
Why are there random crates in the middle of the street?
Just because you have cutsom stuff, it doesn't make it good.
As already cmmented, the lighting is off, and in addition, you have copped out and just put lots of crates down for cover.
[url]https://developer.valvesoftware.com/wiki/Sky_List[/url]
have fun.
It's functional as a map, but as far as looks go, you could make it better, along with what others above have stated, try being more creative with cover, maybe allow players to enter a house or two, make some debris from a destroyed house as cover to make a more warzone feel.
best map name ever
[QUOTE=Ermac20;35544841]best map name ever[/QUOTE]
Yes. Definitely.
But seriously, you could do far better than that.
Maybe, de_crateville.
[QUOTE=Sourcegamer8;35544968]Yes. Definitely.
But seriously, you could do far better than that.
Maybe, de_crateville.[/QUOTE]
Or maybe de_loserville?
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