I own L4D2 and I am making a map in the HL2 EP2 engine and I want to know how do I use the models from L4D2 in my map?
You'd need to port them from L4D2 because they don't run on the same engine version and are incompatible.
[QUOTE=HiddenMyst;22718279]You'd need to port them from L4D2 because they don't run on the same engine version and are incompatible.[/QUOTE]
So how would I go about doing that then?
You really can't use Left 4 Dead 2 props in Episode two because of their type. L4D2 is pre, Episode 2 is mdl.
[QUOTE=TheMaps45662;22750815]You really can't use Left 4 Dead 2 props in Episode two because of their type. L4D2 is pre, Episode 2 is mdl.[/QUOTE]
Don't listen to this man, he has no idea what he's talking about.
Follow this tutorial:
[url]http://www.facepunch.com/showthread.php?t=642683[/url]
It's for GMod but will work with Ep2. Extract the models/etc using GCFscape though, it's much easier.
[QUOTE=TheMaps45662;22750815]You really can't use Left 4 Dead 2 props in Episode two because of their type. L4D2 is pre, Episode 2 is mdl.[/QUOTE]
I lol'd at your lack of knowledge on the subject.
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