-Snip, thought this was the same issue as my thread-
material "plaster/plasterwall014b" not found.
Material not found!: PLASTER/PLASTERWALL014B
That error means the material is in an incorrect directory and Hammer can't load them to calculate lighting.
yeah, but the same texture is working elsewhere, as you can see in the screenshots.
[editline]12th April 2015[/editline]
i redid every single brush in the wall and made sure they don't intersect or anything and now i get even worse errors
[t]http://i.imgur.com/ZSuvFcg.jpg[/t]
still got the same exact black brushes
[t]http://i.imgur.com/5AvDGj7.jpg[/t]
[t]http://i.imgur.com/xqcnYR4.png[/t]
Slanted brushes like so have this problem, the same thing would happen if you made it on the grid and then rotated it 45 degrees.
As far as I know, all you can do is either make models out of it or put it on the grid.
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