• Color Correction
    3 replies, posted
I've been working on my map (which I've decided is going to be a TTT map), and I've gone back to messing with the Color Correction in it. However, I seem to have run into a problem that is bugging the hell out of me. I've set up the color correction the way I want and everything, saved the file, and correctly loaded it in Hammer. But when I run the game, the color correction is completely different... I took some screenshots to show you what I mean. I used the "colorcorrectionui" to enable/disable color correction. Color Correction off [t]http://filesmelt.com/dl/ttt_abandoned_hotel0001.jpg[/t] Color Correction Enabled (Enable Entities in the colorcorrectionui) [t]http://filesmelt.com/dl/ttt_abandoned_hotel0002.jpg[/t] But when I turn on "Enable Entities" as well as "Enabled", it comes out how I want it too [t]http://filesmelt.com/dl/ttt_abandoned_hotel0003.jpg[/t] Why is it doing this? I want my color correction to look like what it is in the 3rd screenshot, but it comes out like the second one. Please help.
I have the same problem. CC comes out being more saturated than it should be. I stumbled on a fix involving editing the .raw files, though I don't know where to actually edit it since using Photoshop will make it invalid. [QUOTE=rocketrascal34] Fix for too much color: 1. create a neutral .raw file (i.e. delete all .raw files, open your map, open the color correction ui and click save without creating filters) 2. create your desired color correction and save it 3. open both .raw files in Photoshop, paste your .raw over the neutral one, set the layer opacity to 50% for your color correction and then save it as a .raw with the appropriate filename (i.e. the one your map will be looking for) (Props to gtamikesvideos for the find, thanks!)[/QUOTE]
Make sure your CC is global, you can switch from one cc to another using trigger_multiple's.
[QUOTE=Azzator;35709413]I have the same problem. CC comes out being more saturated than it should be. I stumbled on a fix involving editing the .raw files, though I don't know where to actually edit it since using Photoshop will make it invalid.[/QUOTE] That worked! Thank you.
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