• Multistop elevators
    9 replies, posted
I'm trying to make this map that will have 12 floors and a roof, but I'm not quite sure how to set it up so that there's 13 buttons in the elevator, 1 for each floor, so I was wondering if someone could help me with that ASAP. Thanks.
[QUOTE=Dr Hax;36460148]I'm trying to make this map that will have 12 floors and a roof, but I'm not quite sure how to set it up so that there's 13 buttons in the elevator, 1 for each floor, so I was wondering if someone could help me with that ASAP. Thanks.[/QUOTE] You are more likely to get a response if you post in one of the two help megathreads. As it's here though, look into func_movelinear, then changing the move distance with the buttons.
If it's a gmod map, I'd recommend coding a custom entity. Otherwise, there's func_movelinear or func_tracktrain.
Use func_tracktrain and logic_compares.
oh oh oh, I made a tutorial for this, adapt it to your needs. [media][URL]http://www.youtube.com/watch?v=y9Slc6oqrLY&list=UUsGvxHI-C_B6km9L_tFVQig&index=5&feature=plcp[/URL][/media]
[url]http://halfwit-2.com/?page=tutorials&id=31[/url] I think that tutorial may also be of help, should be a multi stop elevator.
Take from that .vmf. [url]http://www.1337upload.net/files/Rp_Luoto.rar[/url]
[QUOTE=oskutin;36468588]Take from that .vmf. [url]http://www.1337upload.net/files/Rp_Luoto.rar[/url][/QUOTE] Just don't take anything else. I want to finish that tower still. :v:
Finish Jorpakko first :v:
thanks for the help everyone, hope to get my map up and running now XD
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