• Gm_Overstruct Beta v2
    19 replies, posted
:siren:[b]You need Episode 2[/b]:siren: [release][tab]Name:[/tab] Gm_Overstruct_BetaV2 [tab]Version:[/tab] 2 [tab]Description:[/tab] A combine themed map that can be used for building, rolplaying, deathmatch, etc. [tab]Download:[/tab] [url=http://www.garrysmod.org/downloads/?a=view&id=106133][img]http://www.garrysmod.org/img/?t=dll&id=106133[/img][/url] [tab]Mirror:[/tab] [url]http://www.fpsbanana.com/maps/141197[/url] [/release] [b]Notes[/b] Finally! After months of procrastination it is here. No more blocky detail lacking rooms, no more shitty lighting, and no more repetitive textures! This is the second beta of Gm_Overstruct. Textures have been aligned, more brushes and scenery has been added, even a new shooting range. I wanted to hurry up and get this version out before school started again and I got too busy. [b]Media[/b] Screenshots: [URL=http://img153.imageshack.us/i/ovstc1.jpg/][IMG]http://img153.imageshack.us/img153/8521/ovstc1.th.jpg[/IMG][/URL] [URL=http://img51.imageshack.us/i/ovstc2.jpg/][IMG]http://img51.imageshack.us/img51/3721/ovstc2.th.jpg[/IMG][/URL] [URL=http://img121.imageshack.us/i/ovstc3.jpg/][IMG]http://img121.imageshack.us/img121/1026/ovstc3.th.jpg[/IMG][/URL] [URL=http://img25.imageshack.us/i/ovsct4.jpg/][IMG]http://img25.imageshack.us/img25/9534/ovsct4.th.jpg[/IMG][/URL] [URL=http://img263.imageshack.us/i/ovsct5.jpg/][IMG]http://img263.imageshack.us/img263/1007/ovsct5.th.jpg[/IMG][/URL] [URL=http://img207.imageshack.us/i/ovsct6.jpg/][IMG]http://img207.imageshack.us/img207/9532/ovsct6.th.jpg[/IMG][/URL] [media]http://www.youtube.com/watch?v=69mXyVhLtvg[/media] So, as usual give me your pros and cons about the map and tell me what you guys think. :v:
Looks mighty fine. Some nice geometry and lighting is good in most places. A few places look bland. And I know what you mean about months of procrastination. All us mappers have been there :P
Pretty awesome map, nice lighting especially. A little blocky on some of the brushwork, but thats okay.
[QUOTE=Socram;23794616]Pretty awesome map, nice lighting especially. A little blocky on some of the brushwork, but thats okay.[/QUOTE] Where would you say the blocky parts are?
Fuck me! Thats sexy! Me and my friend just wanted a new map I think you have got just what we need.
[QUOTE=Rombishead;23811279]Fuck me! Thats sexy! Me and my friend just wanted a new map I think you have got just what we need.[/QUOTE] Glad I could help. :v:
Oh, I forgot to post the picture of what my whole vision of overstruct will be. Here is some I sketched up of what I hope will be the final version: [img]http://img59.imageshack.us/img59/1692/blueprints1lowrez.png[/img]
Looks nice indeed. I think all those trees will be quite laggy.
I like it. I'm going to try this on my server.
looks okay
Downloading now, looks good
Hmm, have I seen that arena before? Looks familiar, otherwise, good map. Does it have nodes?
Looks decent. [editline]12:38PM[/editline] I can picture good movies coming from this.
[QUOTE=Echo225;23953191]Hmm, have I seen that arena before? Looks familiar, otherwise, good map. Does it have nodes?[/QUOTE] Yes, it is fully noded for both walking and flying npcs.
[QUOTE=zck2020;23968633]Yes, it is fully noded for both walking and flying npcs.[/QUOTE] Does that include Striders?
Can you add directions
[QUOTE=HyperTails;23975714]Does that include Striders?[/QUOTE] Not yet, but I'm working on that. [QUOTE=Vince W/Shamwow;23975801]Can you add directions[/QUOTE] What do you mean by that?
[QUOTE] What do you mean by that?[/QUOTE] I'm pretty sure he Means signage/maps ect... it looks like an easy place to get lost in, especially on a server that disallows Noclip
Nice, looks like you have put alot of effort into this map.
Finally, I've been waiting a loong time for THis baby! WOOHOO
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