Hello there, I'm considering making a zombie gamemode, and so I was wondering if there was a good made and well noded with npc travel things or whatever they are so that survivors can move. Anybody know one? I appreiciate any suggestions.
I have no idea what an NPC travel thing is. Your request doesn't make much sense. Can you rephrase it and provide more detail please?
[QUOTE=metallics;24313151]I have no idea what an NPC travel thing is. Your request doesn't make much sense. Can you rephrase it and provide more detail please?[/QUOTE]
Sorry, I just don't remember the name of it. The thing that I'm trying to describe is those nodes that allow npcs to travel more fluidly.
[url]http://developer.valvesoftware.com/wiki/Nodegraph[/url] ?
Problem here is that they have to be premade.
Though I remember CS:S Bots doing them themselves or something. Takes a while though.
So is there a map of nodes good for zombies that someone knows of?
are you talkin about [url=http://developer.valvesoftware.com/wiki/Info_node]info_node[/url]s by any chance?
Depends what you are mapping for, but for GMOD/EP2, you place info_nodes, as the nodegraph article shows to help the NPC AI.
[QUOTE=comet1337;24314767]are you talkin about [url=http://developer.valvesoftware.com/wiki/Info_node]info_node[/url]s by any chance?[/QUOTE]
That's what I mean. Know a good zombie map with 'em?
Most gmod maps have it in them.
What the fuck is up with this guy's grammar, a lot of the time I can't understand what he's saying.
I understand him fine.
I think he's asking for a noded map fit for zombies
in which case this should be in the request section
[QUOTE=Maurice;24313293][url]http://developer.valvesoftware.com/wiki/Nodegraph[/url] ?
Problem here is that they have to be premade.
Though I remember CS:S Bots doing them themselves or something. Takes a while though.[/QUOTE]
Bots use .nav files to navigate maps. They're generated when a bot is added to a new map.
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