Hi, how can we disable this while compiling a map ?
Cause when the map is not HDR the trees didn't move but HDR yes.
Try to find a way no succes :(
?? HDR always on ? since when ? You can choose if you want HDR or not on your map...
What I want is a way to disable $treesway
PS : [url]http://mywiki.wooledge.org/XyProblem[/url]
Whats with the link? And you need HDR in order to have the directional light work correctly.
You can unpack all trees models with materials (GCFScape), change "$treesway" to "0" and directories in .vmt files and pack them to .bsp map file (Pakrat). But... why? I don't know.
[QUOTE=Dr. Api;47611274]Cause when the map is not HDR the trees didn't move but HDR yes.[/QUOTE]
Why is this a problem? What do you REALLY want?
PS : [url]http://mywiki.wooledge.org/XyProblem[/url]
Shove an env_wind down and set wind speed to zero.
Ok to be Clear $treesway is in .vmt It allow trees animating.... What's means? Lot of ressource used. I made lot of test and you can see your fps going down with this option.
But I saw when I compile LDR nothing move, with HDR they are moving, so something somewhere, we can disable this option.
@Mamorex I was thinking about that in last resort.
@Stiffy360 already tried env_wind should normaly stop it "$treeswayhighwindmultiplier" but no.
@Shirky Really? I'm asking something else, you bring me an answer I know since I'm borned.
If you turn down shader detail in your video settings to medium or low it should stop the tree sway
[QUOTE]If you turn down shader detail in your video settings to medium or low it should stop the tree sway[/QUOTE]
Not already try all on low settings, anyway want to disable directly before compiling.
So you only want it disabled in your map? I don't think that's possible unless you pack all the materials/models that are affected into the map after you remove the feature from them.
Also, I doubt that tree sway has any performance impact unless your playing on a potato.
Yes, there are an impact for jungle map, lot of trees so best solution make a new .vmt
Yes, that would be all you could really do
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