I have a walkway - a simple cuboid brush. The players will use it alot, and it is always on view. There is alot of these brushes all connecting to a network of walkways. - Should these be func_details?
edit,
and what are the pros and cons of detailing or keeping them as brushes?
It's difficult to say whether or not to use func_detail from what you've just said. To know whether or not to use it you need to know how maps come together when they're compiled. I don't know if I need to explain all this so just say if I should.
I know how the brushes cut up the visleafs (is that correct?)
What happens to brushes when you func_detail them, are shadows ruined, or something?
If I recall, func_details do not create visleafs because it's meant for detail, not to hide or seperate another area. So if you're using brushes to create edges or small details, you'll want to func_detail it.
Alright then, well, this is one large boxed area, so there is no need for anything to be "hidden" from another area. If i kept them as brushes, would this not just create large un-necessary visleafs?
Afaik, complicated brush work. (collumns, pillars, spheres, cones, ect...) Should be func_detailed.
[url]http://rvanhoorn.ruhosting.nl/optimization.php?chapter=intro[/url]
Yes yes, i understand Visleafs & complex brushwork needing to be detailed. thank you firegod :)
Please can you look at my thread, rp/gm something, and give your helpful omniscient input.
Just download the skd and learn stuff from the "allready made" maps for hl2 or just find some tutorials in youtube, else.
[QUOTE=holypeek;24697181]Just download the [B]skd[/B] and learn stuff from the "allready made" maps for hl2 or just find some tutorials in youtube, else.[/QUOTE]
Where can I get this?
I want to know too!
[QUOTE=Firegod522;24697805]Where can I get this?[/QUOTE]
sorry you have to work with valve to gain access to the skd
:eng99:
[QUOTE=Firegod522;24707699]:eng99:[/QUOTE]
You should apply. :P
[QUOTE=Timenova;24708983]You should apply. :P[/QUOTE]
valve mappers are selected by gabe newell himself
you dont apply
they find you
mappers are selected at childbirth, and when they are of age (18) they are kidnapped and taken to the mapping den in seattle
[QUOTE=Killerjc;24711023]valve mappers are selected by gabe newell himself
you dont apply
they find you
mappers are selected at childbirth, and when they are of age (18) they are kidnapped and taken to the mapping den in seattle[/QUOTE]
Hmm, I always wondered how. :smile:
Thanks for clearing that up.
[QUOTE=Killerjc;24711023]mappers are selected at childbirth, and when they are of age (18) they are kidnapped and taken to the mapping den in seattle[/QUOTE]
There's still a chance for me!
Reminds me about how long I waited for my Hogwarts invite... :saddowns:
[QUOTE=Killerjc;24711023]valve mappers are selected by gabe newell himself
you dont apply
they find you
mappers are selected at childbirth, and when they are of age (18) they are kidnapped and taken to the mapping den in seattle[/QUOTE]
It's no den. This is coming from someone who escaped...
[QUOTE=IronPhoenix;24711930]It's no den. This is coming from someone who escaped...[/QUOTE]
you fool gabe has already dispatched his mapping ninjas now
you will die a slow painful death in mapping hell
i'm sure you're wondering what mapping hell looks like
[img_thumb]http://img687.imageshack.us/img687/3605/gmmyhouse0001.jpg[/img_thumb]
[img_thumb]http://img709.imageshack.us/img709/7452/gmmyhouse0002.jpg[/img_thumb]
[img_thumb]http://img38.imageshack.us/img38/5531/gmmyhouse0004.jpg[/img_thumb]
[img_thumb]http://img718.imageshack.us/img718/6796/gmmyhouse0014.jpg[/img_thumb]
[QUOTE=Killerjc;24711023]valve mappers are selected by gabe newell himself
you dont apply
they find you
mappers are selected at childbirth, and when they are of age (18) they are kidnapped and taken to the mapping den in seattle[/QUOTE]
Fuucckk I'm too late
[QUOTE=WebOfTrust;24712531]Fuucckk I'm too late[/QUOTE]
you can always kill a valve employee in a battle royale to take his/her place
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