Gm_Battlezone01! and the Battlezone series thread.
38 replies, posted
Hey there all, been a long while since I have made any maps for commercial release, but recently I found that there is still a lack of specialized battle maps. So I am announcing a 9 part map series I am working on named BattleZone or BZxx for short.
To kick off the series, here is a map I whipped up a few days ago that started me thinking about the project.
[URL="http://www.garrysmod.org/downloads/?a=view&id=111737"][IMG]http://www.garrysmod.org/img/?t=dll&id=111737[/IMG][/URL]
Pics of BZ01
----------------------------------------------------------------------
gmod.org links cause I am lazy all of the sudden!
[IMG]http://www.garrysmod.org/downloads/?a=showimg&v=111737_1[/IMG][URL]http://www.garrysmod.org/downloads/?a=showimg&v=111737_3[/URL]
[URL]http://www.garrysmod.org/downloads/?a=showimg&v=111737_1[/URL]
[IMG]http://www.garrysmod.org/downloads/?a=showimg&v=111737_3[/IMG]----------------------------------------------------------------------
[IMG]http://img716.imageshack.us/img716/5803/gmbattlezone010045.jpg[/IMG]
[IMG]http://img202.imageshack.us/img202/2628/gmbattlezone010049.jpg[/IMG]
[IMG]http://img833.imageshack.us/img833/7025/gmbattlezone010042.jpg[/IMG]
[IMG]http://img811.imageshack.us/img811/848/notspamminghere.jpg[/IMG]
=======================================
Wanna help me with the Ideas for the other maps? Specialized maps meaning that they are tailored for a specific type of combat or war.
Gm_Battlezone01 = 2Fort style contraption wars
Gm_Battlezone02 = Large arena based Mech/Tank combat (This one is gonna look good, Hopefully)
I need designs for a spectator's tower to go in the center of BZ02, Please post sketches.
Gm_Battlezone03 = Naval Canyons and river Base war map (Great for Naval, Huge ass map)
Gm_Battlezone04 = Offroad and Muddy Combat (Cmon who doesn't like Offroading and explosions?)
Gm_Battlezone05 = Night time Tactical map (Stealth is the key)
Gm_Battlezone06 = Death Race style race tracks (I have not seen a map like that yet)
Gm_Battlezone07 = Variable Terrain, Random Changes in layout. (Unknown if even Possible)
Gm_Battlezone08 = Need concepts
Gm_Battlezone09 = Need concepts
Gm_BattlezoneX = Secret bonus map (Maybe around christmas if I don't get bored with this)
Battlezone06 should contain tracks.
I don't know, just throwin' something out there.
Hmm... What kind of tracks? like DeathRace?
That is not a bad Idea!
[QUOTE=Black-Ice;25360171]Battlezone06 should contain tracks.
I don't know, just throwin' something out there.[/QUOTE]
Hehe Ice, you and your trains :v:
Heh, I may do some form of Train tracks in one of the maps for Transportation, though I may use train tracks as part of the landscape in Battlezone04
[QUOTE=powersurge91;25361346]Hmm... What kind of tracks? like DeathRace?
That is not a bad Idea![/QUOTE]
Train tracks and a subway. (PHX size)
I seem to be missing the texture for the bridge/some of the walls and i'm guessing a light fixture on the bridge if giving "error" in big mad 3d letters. any ideas?
It might require Half-Life 2, Episode One or Two, none of which you own remore. (legal Gmod + HL2DM)
[QUOTE=WebOfTrust;25367571]Train tracks and a subway. (PHX size)[/QUOTE]
No subways, this is a series of battle and war maps, not universal build maps...
This map uses HL2Ep2 Textures and models. I am sure I stated that on the download page or somewhere.
Nice job rating yourself mapping king.
[QUOTE=powersurge91;25372526]No subways, this is a series of battle and war maps, not universal build maps...[/QUOTE]
[img]http://upload.wikimedia.org/wikipedia/commons/0/0a/Poland_Armoured_train.jpg[/img]
[img]http://www.tincrossmilitaria.com/armored%20train.jpg[/img]
Subways are awesome for fighting.
[QUOTE=Pringles.;25376267]Nice job rating yourself mapping king.[/QUOTE]
:P didn't even know I could, been a while since I used to post here. Never allowed it before.
It has always been allowed, there just has to be 2x the same rating for it to show up :science:
[QUOTE=Pringles.;25381705]It has always been allowed, there just has to be 2x the same rating for it to show up :science:[/QUOTE]
He means pre-2009 rating system...
Oldfags for the cheese!
[QUOTE=powersurge91;25393952]Oldfags for the cheese![/QUOTE]
You young whippersnapper! XD
Surge, re-add me on Steam, willyer? My account got hacked by some jerkoff Romanian.
Search up -=GRW=- [GMRC] Kaos. That should lead you to me.
Here's something for battlezone7. Try a heavily forested area. Trees everywhere. Add bushes and streams here and there. Maybe like that one mission in Cod6. Sneaking around with a partner and looking for targets.
This looks too bland and empty. Were are all the trees?
It looks good for it's purpose, but probably a 3D skybox and some fuckarsing with the lighting, as well as trying to make it a little rounder and less blocky in alot of areas, would probably make it a lot better.
I'm so glad someone FINALLY made something like this. I look forward to seeing more battlezone maps!
May I make a suggestion?
7: Theme based heavily on landforms or climate, such as a desert or swamp or mountain range.
8: Theme based on a time and location in history, such as the battle of Troy (hunt-and-seek arena with buildings around)
9: Dangerous map with elements like lava, pits, sharp projectiles whizzing by, etcetera. Good for tactical base missions and for quicker arena matches.
Lighting is bad, try and do something about it.
for the sake of ambiance you should have this playing in the backround of the maps.
[URL]http://www.youtube.com/watch?v=pfFdItIEqJg[/URL]
Edit: Which reminds me that I already got that sound extracted and ready for use if you want it.
Maybe for one of the maps, you could have a big heavily entrenched base, with one team attacking, one defending.
How's Battlezone02 coming along by the way? Looking forward to it :D!
snip
[QUOTE=shadowcat270;25608241]Maybe for one of the maps, you could have a big heavily entrenched base, with one team attacking, one defending.
How's Battlezone02 coming along by the way? Looking forward to it :D![/QUOTE]
Its still half complete, I stopped right around the release of Fallout New Vegas...
I... Can't stop... PLAYING THIS GAME! o_o
sorry, make it another week until there is any news on BZ02.
(Looking good btw, but I need designs for a spectator's tower to go in the center of the map)
I am going to try and get back into hammer and gmod and shit.
You know how addicting new games can be some times.
Can't wait for BZ5!
This is some pretty sweet stuff.
Now all we need is some gamemode for this sort of thing. Some kinda contraption war thing. Especially when 02 rolls in.
Any servers using this?
I am now working in collaboration with my bro Recon117, so this means as I turn out each map, I am assigning him the task of upgrading released versions of each map as requests on each map grow.
Sorry, you need to Log In to post a reply to this thread.