• Texture creation assistance
    4 replies, posted
I require some assistance creating a texture. The desired effect I am going for is white text over a translucent background, while scrolling to the left (it is meant to look like a hologram). In photoshop, I made sure the background is translucent, made my text as I desired, saved it as a .tga, then imported it to .vtf edit. From there I make the .vmt read: [code]"UnlitGeneric" { "$basetexture" "cp_edge/welcome_scroll" "$translucent" 1 "Proxies" { "TextureScroll" { "texturescrollvar" "$basetexturetransform" "texturescrollrate" 32 "texturescrollangle" 180 } } } [/code]In hammer, it comes up as just a plain white texture. Am I not allowed to have a proxy on an unlit generic? Thanks.
In order to get transparency, it's not enough to just save a .tga with transparency, you need to make a alpha mask
Would you like to explain the process?
The alpha mask is an additional channel in the tga file to store transparency values for every pixel. In the channels tab, just make a new channel. Areas that you want to be transparent must be black and things that stay opaque go white, greys are values of transparency in between. Then when you save the TGA, select 32bit. Heres more detailed info [url]http://photoshoptips.net/2006/11/26/alpha-channels-an-introduction/[/url]
Thank you very much.
Sorry, you need to Log In to post a reply to this thread.