• Glass not working
    14 replies, posted
Hey, i got some Func_Breakable glass in my map with texture "glass/glasswindowbreak070a" ok so far good but check this [IMG]http://i47.tinypic.com/212ek5j.png[/IMG] i tried different render modes etc... but nothing works on making in so it doesnt shiney through the walls :/
i cant even tell whats happening make it a func_breakable_surf and see if it fixes, if not remake the entire thing also stop making your own threads for questions, use the megathread
Thanks, when i make it func_breakable_surf it comes out as invisible and you canwalk through it is there anyone NICE would like to get the file and try helpo this mysery? :)) send me a pm thx :)
What would be good is a nice lit screenshot at a res designed for a modern monitor, not one designed for a 13 inch that can only handle 300x64.
[img]http://heffernan.hopto.org/2012-09-17_00006.jpg[/img]
What the fuck? Do you have the other faces textured with "nodraw"?
what is that thing
tried nodraw but crashes the game OR doesnt help at all if it loads...
I need to see this for myself, could I have the .vmf?
Change the texture to "glass/glass01" and see if that shows up correctly.
Have you been using any of the following on that brush: Vertex editing Hollow Carve Clip
the vertex manipulation tool on some of the glass, but just to entend and lower it nothing that goes over curves and anything simple stuff. send the map to zurf3r maybe he finds something.
PMd someone the File but he doesnt seem to be aboe to find the problem, anyone else wanna try? :X
[QUOTE=Heffernan;37723145]PMd someone the File but he doesnt seem to be aboe to find the problem, anyone else wanna try? :X[/QUOTE] I'll take a stab at it.
[QUOTE=Heffernan;37701907][img]http://heffernan.hopto.org/2012-09-17_00006.jpg[/img][/QUOTE] Lol. Make a brush with the no draw texture. Select a glass texure using a breakable glass by going into your texture tool. Right click on the front and back of the brush.
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