• One way tile
    3 replies, posted
I wan't to create a mindfuckery map. Buuuut! It includes a corridor,see,invisible from outside,but visible from inside. Also,it has one way collision,you pass through like nothing is there without actually seeing the corridor. Is there such a object possible in hammer?
[QUOTE=IPK;37785660]I wan't to create a mindfuckery map. Buuuut! It includes a corridor,see,invisible from outside,but visible from inside. Also,it has one way collision,you pass through like nothing is there without actually seeing the corridor. Is there such a object possible in hammer?[/QUOTE] uhhh, you could make a func_illusion brush, then have nodraw on one side, then the other a wall texture.
youll need a func_brush for the wall, with triggers 1 - 2 units away from the passable edge that turn off collision for the duration of the player walking through it. if its a multiplayer map, you'll need a trigger_teleport with a local landmark and a filter so that people on the physical real side of the wall get shunted back if they try to pass through whilst the func_brush is illusionary. you'll probably need to mess around with it a lot to get it working for a multiplayer environment.
Problem solved,i will make the map if i ever make it.
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