Im trying to create a teleporter on my map that teleports players to a different destination each time a player enters the teleporter.
I found another map that does this via outputs that change the target, and i did exactly what that map did (but with different destination names) and i can't get it working (i still get teleported to the first destination evertime i enter the teleporter).
[IMG]https://dl.dropbox.com/u/18722727/teleporter.png[/IMG]
Any idea what's wrong?
I don't think you use the [url=https://developer.valvesoftware.com/wiki/AddOutput]AddOutput[/url] input correctly. But I've never used it before so I'm not sure.
I don't get how your outputs are supposed to make it random. Use a logic_case with the input "PickRandom" to pick one of the cases of which an output exists.
How would i use logic_case? I tried following the instructions at [url]http://www.snarkpit.net/index.php?s=articles&article=149[/url], but they didnt work.
The problem is that you are renaming a destination, and then you rename it again. You need some kind of third name while you swap around.
I mixed together a teleporter for you. It should not be able to use the same destination twice in a row (i suppose that's what you wanted).
[url]https://www.dropbox.com/s/b9wgi84588wyc3t/tprandom.vmf[/url]
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