• rp_stargate_b1
    110 replies, posted
Hello everyone, I make a point to presenting my new map to you: rp_stargate [release][b]DOWNLOAD V3 HERE: [url]http://steamcommunity.com/sharedfiles/filedetails/?id=133391119 [/url] [url]http://www.fpsbanana.com/maps/133322[/url] [url]http://www.garrysmod.org/downloads/?a=view&id=134028[/url][/b][/release] JOIN MY STEAM GROUP: [url]http://steamcommunity.com/groups/Jejebond[/url] [b]New V3 ![/b] RP_STARGATE is BACK ! Well calm down... Many people wanted a place to build... well, is flatgrass enought ? Yeah, you can now enjoy flatgrass inside rp_stargate ! And of course some little changes, ENJOY ! [b]V2[/b] NEW RINGS MODELS NEW SGC Bigger desert on tokra world Bigger tollana map A lots of optimisations and fixs [b]V1[/b] TOKRA:Fix rings bug with displacment TOKRA:New textures TOKRA:bigger sprite on end tunel TOKRA:Delete info_player_start TOKRA:Fix lights (clearer) TOKRA:Optimisation with nodraw TOKRA:Structure modifications ASGARDS:Fix side stairs who do not touch the wall ASGARDS:Change Asgard font textures SGC:Change the texture of the ground of the assencor SGC:Remove the cases of weapons of hl2, to put those of sgtls SGC:Access on the 3rd floor (little) SGC:Fix 2 travasable chairs ANUBIS:Replace the trigger hurt ANUBIS:reduce size of fire ANUBIS:Delete Zat and staff models ANUBIS:Fix deathglider missing textures ABYDOS:Delete PCs ABYDOS:Fix ring box missing textures ABYDOS:Fix stargate lights with props GATE OVERLOADER:Laser kill [release][b]CREDITS:[/b] [SG-X] Team Server : 46.165.210.19:27010 RP_STARGATE is BACK ! Well calm down... Many people wanted a place to build... well, is flatgrass enought ? Yeah, you can now enjoy flatgrass inside rp_stargate ! And of course some little changes, ENJOY ! DOWNLOAD LINKS: [url]http://steamcommunity.com/sharedfiles/filedetails/?id=133391119[/url] [url]http://www.fpsbanana.com/maps/133322[/url] [url]http://www.garrysmod.org/downloads/?a=view&id=134028[/url] Textures: Brophis,Anders,Brechtos,Boubou.xD Models: Brophis, Stargate: The Last Stand (HL2:Mod), Stargate: Legacy (HL2:Mod) REQUIERMENTS: -Carter Addon Pack (SVN): CAP : [url]http://carterspack.svn.sourceforge.net/svnroot/carterspack/cap/[/url] CAP_Resources : [url]http://carterspack.svn.sourceforge.net/svnroot/carterspack/cap_resources/[/url] -Wire (SVN): [url]https://wiremod.svn.sourceforge.net/svnroot/wiremod/trunk/wire/[/url] [release][media]http://www.youtube.com/watch?v=TZyjPGCMI3A&feature=channel[/media][/release] [IMG]http://img31.imageshack.us/img31/306/rpstargatev2d0016.jpg[/IMG] [IMG]http://img709.imageshack.us/img709/535/rpstargatev2d0015.jpg[/IMG] [IMG]http://img101.imageshack.us/img101/37/rpstargatev2d0007.jpg[/IMG] [IMG]http://img709.imageshack.us/img709/5909/rpstargatev2d0013.jpg[/IMG] [IMG]http://img31.imageshack.us/img31/2265/rpstargatev2d0014.jpg[/IMG] [IMG]http://img638.imageshack.us/img638/1668/rpstargatev2d0012.jpg[/IMG] [IMG]http://img101.imageshack.us/img101/2393/rpstargatev2d0011.jpg[/IMG] [IMG]http://img709.imageshack.us/img709/4905/rpstargatev2d0010.jpg[/IMG] [IMG]http://img687.imageshack.us/img687/4610/rpstargatev2d0009.jpg[/IMG] [IMG]http://img31.imageshack.us/img31/9603/rpstargatev2d0008.jpg[/IMG] [img]http://img98.imageshack.us/img98/7103/hl22010050123544807.jpg[/img] [img]http://img64.imageshack.us/img64/5848/hl22010050123552647.jpg[/img] [img]http://img64.imageshack.us/img64/9853/hl22010050123563852.jpg[/img] [img]http://img169.imageshack.us/img169/9633/hl22010050123575777.jpg[/img] [img]http://img265.imageshack.us/img265/8801/hl22010050123580582.jpg[/img] [img]http://img169.imageshack.us/img169/1829/hl22010050123584607.jpg[/img] [img]http://img96.imageshack.us/img96/5979/hl22010050123594285.jpg[/img] [img]http://img218.imageshack.us/img218/629/hl22010050200010276.jpg[/img] [img]http://img85.imageshack.us/img85/6374/hl22010050200024429.jpg[/img]
Looks pretty good, although you should include pictures in the thread. Most people on FP go by the "no pic no click" policy.
Looks great, but as Myrrdin said "Most people on FP go by the "no pic no click" policy.".
Yeap, i see that :/. I can't include my vidéo... so i will put some pictures.
Yes you can, use the media tags: [ media ]http://www.youtube.com/watch?v=TZyjPGCMI3A&feature=channel[ /media ] remove the spaces in the tags though.
It's done for pictures ;)
Looks awesome!
Well my my my. This is quite the masterpiece.
Very nice, I just wish you could package the SGmod content in it, I don't want to have to redownload that monstrosity, as good as it is...
In v1, i will add textures missing. But it's only 3 models textures so you can play it, it's not a "big" problem.
Ok, the biggest problem is that Gate overloader or Naquada bomb addons destroy many func_ entities, prop_physics and prop_dynamics... it works fine with Nuke 4. I hope for an update !
Cool map, I remember playing the old one, they look really similar.
Thanks every one ! This is the first release... however you talk about cs/dm_abydos_v1a ? :p It's not a "v12" of rp_stargateworlds xD I have start with abydos map for css hl2dm and now, it's available for garry's mod with a rp gameplay :)
[QUOTE=Jejebond;21793865]Thanks every one ! This is the first release... however you talk about cs/dm_abydos_v1a ? :p It's not a "v12" of rp_stargateworlds xD I have start with abydos map for css hl2dm and now, it's available for garry's mod with a rp gameplay :)[/QUOTE] Cool.
V1 is available ! ;)
Anyone got an P90 and M9 pistol weapon? [editline]10:11PM[/editline] Also great work, I really cant wait to play this. Just let me ask, does it have enemies?
I really like stargate maps and this one is great too.
Awesome map, only thing i wish it had was altantis, or more world locations to gate to
I have a lot's of details on this map and i am very near to the brush limite, so... i think it's impossible.
What he said. I love atlantis.. it's so super awesome.
Fantastic map.
^this
holy detail batman does it have a gatespawner file?
Of course ;)
People asking for atlantis, this [url]http://releases.bunglist.com/maps/atlantis/[/url] I know there isnt any other worlds to go to but its still cool.
link dont work sometimes
Amazing map dude, the only problem i found is how to get out of the Tok'ra base, assuming the rings are activated by a trigger brush, i couldn't figure out how to make it work.
great work mate, so much detail. id love to see more updates :P -if you have room id love to see maybe a little midway and atlantis gateroom? if not them what about some random planets? like a forest with a village.
Making atlantis... it's impossible, i am very limited with the numbers of brush. But i will try to make a forest world ;) They are a little ball on the wall to activate rings on tokra world, i will change the texture maybe.
A forest world with a village would make sense because over half of the sg1 episodes features one haha edit: it doesnt even need a village :P
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