• point_target help
    3 replies, posted
[B]Typo in thread name, I meant to say point_spotlight.[/B] I want a spotlight, but I don't want the large burst of light coming from the origin. I don't see an option to reduce the origin's lighting, any ideas? Settings [T]http://puu.sh/66x5c/de175a15ed.png[/T] Effect [T]http://puu.sh/66x9o/3db8c18cbe.jpg[/T]
Why not use an env_sprite then?
[QUOTE=Torekk;43391358]Why not use an env_sprite then?[/QUOTE] Because I want the beam being casted onto my ground, but not the origin lighting ball.
Add a env_sprite with the point_spotlight or light_spot
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