I get this message everytime I start my Hammer (from Source SDK Base 2013), configured to GMod by following [url=http://steamcommunity.com/sharedfiles/filedetails/?id=116674271#-1]this guide[/url]. However it works fine with the HL2 config. But does this configuration limit me somehow? I want to see GMod materials, models and entities I mean. I tried to change the game executable folders (in the HL2 config) to GMod, but then my GMod starts with an error of not finding the client.dll
Also how can I put CSS or episode stuff into Hammer? Probably dumb but I'm kinda new to this and couldn't find it anywhere- almost all those guides around the net are for the non-SteamPipe version...
Try using my [url=http://facepunch.com/showthread.php?t=1327883]Source Multi-Tool.[/url]
Use this [url=http://steamcommunity.com/sharedfiles/filedetails/?id=198444877]guide[/url] for setting up customConfig for Garrys Mod.
I already fixed it by using the HL2 configuration, I just changed map saving location and few other things. I cannot get the run map from GMod executable working though, and I have no idea how do I import any textures from CSS, GMod etc. into that. Gonna try the multitool
Edit: It works flawlessly, I can finally mount those CSS/GMod and other textures! Really nice tool, joined the group ;)
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