• vvis issue
    1 replies, posted
I am making a rather large RP map ([url]http://facepunch.com/showthread.php?t=1291476[/url]). When i compile VVIS takes about 3 hours to get up to 0...1...2...3...4...5...6...7...8...9... which is fine by me, however when it reaches this point it never hits 10. And over time the process in task manager starts to use 50% CPU usage and then 25% and never finishes, any ideas on the cause/solution?
optimize your map more. [url]http://www.interlopers.net/optimization/[/url]
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