• Locating specific map textures
    2 replies, posted
So I was wondering if there is a fast way to acquire all the VTF's and VMF's that are used in this map that aren't in the base hammer editor. I assume they are stalker textures. [url]http://steamcommunity.com/sharedfiles/filedetails/?id=132908407&searchtext=rp_salvation[/url] This is the first time in the 8 months of mapping that i've began exploring into custom textures so forgive my lvl of noob.
Looking at the screenshots I can only notice some extra L4D + CS:S models thrown in, everything else is HL2 and episodes content. With the exception of that camo net, probably.
[QUOTE=HGrunt;50998849]Looking at the screenshots I can only notice some extra L4D + CS:S models thrown in, everything else is HL2 and episodes content. With the exception of that camo net, probably.[/QUOTE] EDIT: NVM REalised it was a GMA file [editline]4th September 2016[/editline] Alright well I imported the map, got all the models and materials in the right spots but there are some texures and models on the map that weren't in the file when I used GMAD on the GMA file. Like you sugget HGrunt, would I need to import L4D2 models and textures. (I have CS:S models and textures imprted already).
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