• Problem with map porting.
    8 replies, posted
Hi guys, I tried to port map cs_havana. I converted the textures and patterns of the Counter-Strike: Source to Counter-Strike: Global Offensive in Hammer Editor is displayed and all models and textures. Map compiles but does not run. Tell me what could be the problem? Console Log: [code]CModelLoader::Map_IsValid: No such map 'maps\cs_havana.bsp' map load failed: cs_havana not found or invalid Execing config: modsettings.cfg NET_GetBindAddresses found 10.1.40.184: 'TTK' NET_GetBindAddresses found 169.254.44.126: 'Realtek PCIe GBE Family Controller' Loaded cached network config file. Loaded revision 35 OK Network: IP 169.254.44.126 mode MP, dedicated No, ports 27015 SV / 27005 CL PlayerLocal::Steam_OnUserStatsReceived... (3.38 sec since request) PlayerLocal::Steam_OnUserStatsReceived (failed with error 2) Steamworks Stats: CS_App_Lifetime_Gamestats Received CLIENT session id: 0 Got network config from CDN. Data contains revision 35, not newer than current revision 35; ignoring. Error opening version file "resource\css_code_version_local.txt" Error opening version file "resource\css_content_version_local.txt" Notification CDN download result: ok (code: 200, size: 2)... [/code] SOLUTION: RECOMPILE PHYSICS MODELS TO STATIC PROPS.
can you post the compile log
[QUOTE=taz0;49969941]can you post the compile log[/QUOTE] [code] CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_butterfly/knife_butterfly.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_bayonet/knife_bayonet.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_ct/knife_ct.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_flip/knife_flip.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_gut/knife_gut.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_karam/karam.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_m9_bay/knife_m9_bay.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_t/knife_t.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_tactical/knife_tactical.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_m249para/m249.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_negev/mach_negev.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_223/pist_223.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_cz_75/pist_cz_75.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_deagle/pist_deagle.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_elite/m9a1.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_fiveseven/fiveseven.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_glock18/pist_glock18.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_hkp2000/pist_hkp2000.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_p250/p250.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_tec9/pist_tec9.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_ak47/ak47.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_aug/rif_aug.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_famas/rif_famas.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_galilar/rif_galilar.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1/rif_m4a1.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1_s/rif_m4a1_s.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_sg556/rif_sg556.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_mag7/shot_mag7.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_nova/shot_nova.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_sawedoff/shot_sawedoff_01.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_xm1014/shot_xm1014.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_bizon/bizon.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mac10/smg_mac10_1.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp7/smg_mp7.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp9/smg_mp9.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_p90/smg_p90.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_ump45/smg_ump45.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_awp/awp.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_g3sg1/snip_g3sg1.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_scar20/snip_scar20.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08_scope.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_revolver/pist_revolver.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_falchion_advanced/knife_falchion_advanced.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_push/knife_push.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_survival_bowie/knife_survival_bowie.vmt. materialPath: E:\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials Loading e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\cs_havana.vmf Map revision 3 fixing up env_cubemap materials on brush sides... 0...1...2...3...4...5...6...7...8...9...10 FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (338.6 -176.0 616.0) Leaf 0 contents: CONTENTS_WINDOW CONTENTS_TRANSLUCENT Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_WINDOW This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_WINDOW Check for a huge brush enclosing the coordinates above that has contents CONTENTS_WINDOW Candidate brush IDs: Brush 12951: Brush 12958: Brush 12965: FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (338.5 -148.8 608.0) Leaf 0 contents: CONTENTS_WINDOW CONTENTS_TRANSLUCENT Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_WINDOW This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_WINDOW Check for a huge brush enclosing the coordinates above that has contents CONTENTS_WINDOW Candidate brush IDs: Brush 12951: Brush 12958: Brush 12965: 0...1...2...3...4...5...6...7...8...9...10 FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (338.4 -121.7 616.0) Leaf 0 contents: CONTENTS_WINDOW CONTENTS_TRANSLUCENT Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_WINDOW This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_WINDOW Check for a huge brush enclosing the coordinates above that has contents CONTENTS_WINDOW Candidate brush IDs: Brush 12965: Brush 12958: Brush 12951: Processing areas...done (0) Building Faces...done (0) Chop Details...done (0) Find Visible Detail Sides... Merged 528 detail faces...done (0) Merging details...done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) writing e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\cs_havana.prt...Building visibility clusters... done (0) Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (1) (776465 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Compacting texture/material tables... Reduced 6283 texinfos to 2687 Reduced 303 texdatas to 263 (8196 bytes to 7158) Writing e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\cs_havana.bsp 5 seconds elapsed 4 threads reading e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\cs_havana.bsp reading e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\cs_havana.prt 1690 portalclusters 4860 numportals 0...1...2...3...4...5...6...7...8...9...10Optimized: 191265 visible clusters (0.00%) Total clusters visible: 1547957 Average clusters visible: 915 Building PAS... Average clusters audible: 1684 visdatasize:674349 compressed from 730080 writing e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\cs_havana.bsp 0 seconds elapsed [Reading texlights from 'lights.rad'] [17 texlights parsed from 'lights.rad'] Loading e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\cs_havana.bsp 7693 faces 1661136 square feet [239203584.00 square inches] 206 Displacements 8565 Square Feet [1233391.25 Square Inches] 7693 patches before subdivision 71245 patches after subdivision 86 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 5641523, max 1042 transfer lists: 43.0 megs 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(191746, 177743, 132451) 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(31839, 26118, 13909) Build Patch/Sample Hash Table(s).....Done<0.0186 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 93/1024 4464/49152 ( 9.1%) brushes 2507/8192 30084/98304 (30.6%) brushsides 16774/65536 134192/524288 (25.6%) planes 7884/65536 157680/1310720 (12.0%) vertexes 13769/65536 165228/786432 (21.0%) nodes 4927/65536 157664/2097152 ( 7.5%) texinfos 2687/12288 193464/884736 (21.9%) texdata 263/2048 8416/65536 (12.8%) dispinfos 206/0 36256/0 ( 0.0%) disp_verts 5150/0 103000/0 ( 0.0%) disp_tris 6592/0 13184/0 ( 0.0%) disp_multiblend 0/0 0/0 ( 0.0%) disp_lmsamples 44480/0 44480/0 ( 0.0%) faces 7693/65536 430808/3670016 (11.7%) hdr faces 0/65536 0/3670016 ( 0.0%) origfaces 5080/65536 284480/3670016 ( 7.8%) facebrushes 1977/0 3954/0 ( 0.0%) facebrushlists 7693/0 30772/0 ( 0.0%) leaves 5021/65536 160672/2097152 ( 7.7%) leaffaces 9185/65536 18370/131072 (14.0%) leafbrushes 6927/65536 13854/131072 (10.6%) areas 19/1024 152/8192 ( 1.9%) surfedges 55821/512000 223284/2048000 (10.9%) edges 34666/256000 138664/1024000 (13.5%) LDR worldlights 81/8192 8100/819200 ( 1.0%) HDR worldlights 0/8192 0/819200 ( 0.0%) leafwaterdata 0/32768 0/393216 ( 0.0%) waterstrips 701/32768 7010/327680 ( 2.1%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 10842/65536 21684/131072 (16.5%) cubemapsamples 110/1024 1760/16384 (10.7%) overlays 34/1024 11968/360448 ( 3.3%) LDR lightdata [variable] 3622636/0 ( 0.0%) HDR lightdata [variable] 0/0 ( 0.0%) visdata [variable] 674349/16777216 ( 4.0%) entdata [variable] 192563/393216 (49.0%) LDR ambient table 5021/65536 20084/262144 ( 7.7%) HDR ambient table 5021/65536 20084/262144 ( 7.7%) LDR leaf ambient 23401/65536 655228/1835008 (35.7%) HDR leaf ambient 5021/65536 140588/1835008 ( 7.7%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/37712 ( 0.0%) pakfile [variable] 8282412/0 ( 0.0%) physics [variable] 776465/4194304 (18.5%) physics terrain [variable] 28504/1048576 ( 2.7%) Level flags = 1c Total triangle count: 20222 Writing e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\cs_havana.bsp 43 seconds elapsed [/code]
look in e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\ and copy the bsp to the maps folder i don't think the compile copied it over when complete
[QUOTE=taz0;49970108]look in e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\ and copy the bsp to the maps folder i don't think the compile copied it over when complete[/QUOTE] i have .bsp in e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\ and e:\steam\steamapps\common\counter-strike global offensive\maps\ but it's dont work, huh. game crashed on loading resources.
does cs_havana use models in its layout if it does you might have to upgrade them to cs.go standard
[QUOTE=taz0;49970228]does cs_havana use models in its layout if it does you might have to upgrade them to cs.go standard[/QUOTE] What do you mean?
You have a leak in the map [quote]FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (338.6 -176.0 616.0) Leaf 0 contents: CONTENTS_WINDOW CONTENTS_TRANSLUCENT Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_WINDOW This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_WINDOW Check for a huge brush enclosing the coordinates above that has contents CONTENTS_WINDOW Candidate brush IDs: Brush 12951: Brush 12958: Brush 12965: [/quote] Go Map>Load pointfile and seal off the leak
[QUOTE=ashton93;49970739]You have a leak in the map Go Map>Load pointfile and seal off the leak[/QUOTE] I fixed it, but the problem remained. [editline]20th March 2016[/editline] [QUOTE=lokkdokk;49971392]I fixed it, but the problem remained.[/QUOTE] new compile log [code]CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_butterfly/knife_butterfly.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_bayonet/knife_bayonet.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_ct/knife_ct.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_flip/knife_flip.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_gut/knife_gut.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_karam/karam.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_m9_bay/knife_m9_bay.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_t/knife_t.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_tactical/knife_tactical.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_m249para/m249.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_negev/mach_negev.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_223/pist_223.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_cz_75/pist_cz_75.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_deagle/pist_deagle.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_elite/m9a1.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_fiveseven/fiveseven.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_glock18/pist_glock18.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_hkp2000/pist_hkp2000.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_p250/p250.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_tec9/pist_tec9.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_ak47/ak47.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_aug/rif_aug.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_famas/rif_famas.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_galilar/rif_galilar.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1/rif_m4a1.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1_s/rif_m4a1_s.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_sg556/rif_sg556.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_mag7/shot_mag7.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_nova/shot_nova.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_sawedoff/shot_sawedoff_01.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_xm1014/shot_xm1014.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_bizon/bizon.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mac10/smg_mac10_1.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp7/smg_mp7.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp9/smg_mp9.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_p90/smg_p90.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_ump45/smg_ump45.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_awp/awp.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_g3sg1/snip_g3sg1.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_scar20/snip_scar20.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08_scope.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_revolver/pist_revolver.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_falchion_advanced/knife_falchion_advanced.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_push/knife_push.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_survival_bowie/knife_survival_bowie.vmt. materialPath: E:\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials Loading e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\cs_havana.vmf Map revision 11 fixing up env_cubemap materials on brush sides... 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) Building Faces...done (0) Chop Details...done (0) Find Visible Detail Sides... Merged 526 detail faces...done (0) Merging details...done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) writing e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\cs_havana.prt...Building visibility clusters... done (0) Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (1) (776529 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Compacting texture/material tables... Reduced 6285 texinfos to 2691 Reduced 303 texdatas to 263 (8196 bytes to 7158) Writing e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\cs_havana.bsp 3 seconds elapsed 4 threads reading e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\cs_havana.bsp reading e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\cs_havana.prt 1700 portalclusters 4908 numportals 0...1...2...3...4...5...6...7...8...9...10Optimized: 191941 visible clusters (0.00%) Total clusters visible: 1576691 Average clusters visible: 927 Building PAS... Average clusters audible: 1694 visdatasize:683179 compressed from 734400 writing e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\cs_havana.bsp 0 seconds elapsed [Reading texlights from 'lights.rad'] [17 texlights parsed from 'lights.rad'] Loading e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\cs_havana.bsp 7703 faces 1661004 square feet [239184608.00 square inches] 206 Displacements 8605 Square Feet [1239232.63 Square Inches] 7703 patches before subdivision 71231 patches after subdivision 86 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 5635073, max 1039 transfer lists: 43.0 megs 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(191575, 177596, 132492) 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(31806, 26091, 13909) Build Patch/Sample Hash Table(s).....Done<0.0330 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 93/1024 4464/49152 ( 9.1%) brushes 2507/8192 30084/98304 (30.6%) brushsides 16777/65536 134216/524288 (25.6%) planes 7892/65536 157840/1310720 (12.0%) vertexes 13780/65536 165360/786432 (21.0%) nodes 4937/65536 157984/2097152 ( 7.5%) texinfos 2691/12288 193752/884736 (21.9%) texdata 263/2048 8416/65536 (12.8%) dispinfos 206/0 36256/0 ( 0.0%) disp_verts 5598/0 111960/0 ( 0.0%) disp_tris 7360/0 14720/0 ( 0.0%) disp_multiblend 0/0 0/0 ( 0.0%) disp_lmsamples 44480/0 44480/0 ( 0.0%) faces 7703/65536 431368/3670016 (11.8%) hdr faces 0/65536 0/3670016 ( 0.0%) origfaces 5087/65536 284872/3670016 ( 7.8%) facebrushes 1977/0 3954/0 ( 0.0%) facebrushlists 7703/0 30812/0 ( 0.0%) leaves 5031/65536 160992/2097152 ( 7.7%) leaffaces 9212/65536 18424/131072 (14.1%) leafbrushes 6946/65536 13892/131072 (10.6%) areas 19/1024 152/8192 ( 1.9%) surfedges 55895/512000 223580/2048000 (10.9%) edges 34709/256000 138836/1024000 (13.6%) LDR worldlights 81/8192 8100/819200 ( 1.0%) HDR worldlights 0/8192 0/819200 ( 0.0%) leafwaterdata 0/32768 0/393216 ( 0.0%) waterstrips 702/32768 7020/327680 ( 2.1%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 10842/65536 21684/131072 (16.5%) cubemapsamples 110/1024 1760/16384 (10.7%) overlays 34/1024 11968/360448 ( 3.3%) LDR lightdata [variable] 3622980/0 ( 0.0%) HDR lightdata [variable] 0/0 ( 0.0%) visdata [variable] 683179/16777216 ( 4.1%) entdata [variable] 203493/393216 (51.8%) LDR ambient table 5031/65536 20124/262144 ( 7.7%) HDR ambient table 5031/65536 20124/262144 ( 7.7%) LDR leaf ambient 23511/65536 658308/1835008 (35.9%) HDR leaf ambient 5031/65536 140868/1835008 ( 7.7%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/37720 ( 0.0%) pakfile [variable] 8282412/0 ( 0.0%) physics [variable] 776529/4194304 (18.5%) physics terrain [variable] 30450/1048576 ( 2.9%) Level flags = 1c Total triangle count: 20248 Writing e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\cs_havana.bsp 44 seconds elapsed [/code]
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