how to make area area that deletes props and respawns charater i am going to make them sepret but how?
What area do you mean?
[QUOTE=Olek6043;51014725]What area do you mean?[/QUOTE]
example block that is no collide and props that go in will be deleted
Use trigger_once or trigger_multiple. Name props eg. props and in trigger select: When Triggered > Props > Kill
yeah, dont use trigger_remove. if it comes into contact with the player, even if the player flag is not ticked, it will black screen your game, cause a LOT of errors and you will have to rejoin.
To remove props:
Use a trigger multiple, uncheck all flags except "Physics Objects," tick the physics objects flag.
Than add a output event: "onstarttouch" - name: "!activator" - function: "kill"
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