Backstory[Map]: Vault 127 is an unmarked civilian vault that is running an experiment that has not yet been publicized. Based in the area of Edgewater, Maryland.
Backstory[Development]: This map is unfinished at it's current state, still in Beta. Send me your questions about the map or any issues you notice with the map. This map was designed for the Singularity Fallout Two Roleplay server and has been in development for two months. I hope you enjoy it, it's my second map.
Credits:
Bethesda - For the models materials and sounds
Myself - For porting the entire structure, sounds for the map and scripting the map's functions as well.
Gruvee - For supplying me with access to the Vault Tec Workshop Models
Toki - For assisting in porting organization and so on.
-I am not claiming ownership over any of the content other than the conversion of these objects to source.
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=733513893&searchtext="]http://steamcommunity.com/sharedfiles/filedetails/?id=733513893&searchtext=[/URL]
[media]http://imgur.com/a/Hmm8l[/media]
[editline]29th July 2016[/editline]
I did some major optimization for this map. And ill still be doing more in the coming weeks. I merged a shit ton of props together basically to save render time, caused some issues with shadows but hey, I wanted a balance of FPS and Aesthetic pleasure. Post your suggestions in the comments, or your thoughts in general. Thanks again guys.
Looks cool
Great stuff. Use -staticproppolys to fix the shadow issues.
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