if your mapping for Gmod why are you using the HL2 Tools, Gmod has its own Hammer and vbsp/vvis/vrad ??
[QUOTE]if your mapping for Gmod why are you using the HL2 Tools, Gmod has its own Hammer and vbsp/vvis/vrad ??[/QUOTE]
Because i want to use hl2's textures, wait can i just use gmods hammer in its bin folder to use its textures and entities?
I tried using it but thats why the problem happened. Right after i used some textures it stopped compiling. It goes through the process but in game it has no change.
Gmod uses HL2 texture and model from the start you might have to mount HL2ep1/ep2 textures and models using the mount.cfg in the CFG folder but if your gmod is set up right you should have no issues when using Gmod hammer
EDIT
my Gmod mounted games
[t]http://i.imgur.com/HjWo5gR.jpg[/t]
[QUOTE=taz0;51947663]Gmod uses HL2 texture and model from the start you might have to mount HL2ep1/ep2 textures and models using the mount.cfg in the CFG folder but if your gmod is set up right you should have no issues when using Gmod hammer[/QUOTE]
does using the painted skybox and its editor thing mess up with the map?
I just want hl2 and gmod, im going to test it out and see it it works correctly this time
no,, this should help setting up a painted skybox [url]https://facepunch.com/showthread.php?t=1459193[/url]
[QUOTE=taz0;51947682]no,, this should help setting up a painted skybox [url]https://facepunch.com/showthread.php?t=1459193[/url][/QUOTE]
Thanks! It works now!
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