• Everything is full bright
    6 replies, posted
So I havent touched my hammer tool in about 2 months and recently opened one of my previous projects, I made some small map changes and ran the map. For some reason the entire map was full bright and there was no light entitys and no light_enviorment, but the spawn points and doors are still on the map. Iv constantly tried to save the map as a diffrent project, but had no different outcomes. When I copy the entire map without entitys it works somewhat fine on a new save. There Is no leaks on the map either, it is sealed tighter then a zip-lock bag. Any Idea on what I should do to fix it. Here is my complie log, ** Executing... ** Command: "C:\Program Files (x86)\Steam\SteamApps\common\GarrysMod\bin\vbsp.exe" ** Parameters: -game "C:\Program Files (x86)\Steam\SteamApps\common\GarrysMod\garrysmod" "C:\Users\santiago\Documents\Temp_fix.vmf" Valve Software - vbsp.exe (May 25 2017) 4 threads materialPath: C:\Program Files (x86)\Steam\SteamApps\common\GarrysMod\garrysmod\materials Loading C:\Users\santiago\Documents\Temp_fix.vmf Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\gameinfo.txt Patching WVT material: maps/temp_fix/nature/blendrocksand005a_wvt_patch fixing up env_cubemap materials on brush sides... ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1) ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1) Processing areas...done (0) Building Faces...done (0) FixTjuncs... PruneNodes... WriteBSP... done (2) writing C:\Users\santiago\Documents\Temp_fix.prt...Building visibility clusters... done (0) material "skybox/sky_tf2_04rt" not found. Can't load skybox file skybox/sky_tf2_04 to build the default cubemap! Can't load skybox file skybox/sky_tf2_04 to build the default cubemap! Finding displacement neighbors... Found a displacement edge abutting multiple other edges. Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU. done (5) (6060388 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Water found with no water_lod_control entity, creating a default one. Compacting texture/material tables... Reduced 8132 texinfos to 5738 Reduced 146 texdatas to 130 (3891 bytes to 2890) Writing C:\Users\santiago\Documents\Temp_fix.bsp 11 seconds elapsed ** Executing... ** Command: "C:\Program Files (x86)\Steam\SteamApps\common\GarrysMod\bin\vvis.exe" ** Parameters: -game "C:\Program Files (x86)\Steam\SteamApps\common\GarrysMod\garrysmod" -fast "C:\Users\santiago\Documents\Temp_fix" Valve Software - vvis.exe (May 25 2017) fastvis = true 4 threads reading c:\users\santiago\documents\Temp_fix.bsp reading c:\users\santiago\documents\Temp_fix.prt 6751 portalclusters 18673 numportals BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (16) Optimized: 1559923 visible clusters (9.70%) Total clusters visible: 16087504 Average clusters visible: 2382 Building PAS... Average clusters audible: 5124 visdatasize:7475798 compressed from 11449696 writing c:\users\santiago\documents\Temp_fix.bsp 20 seconds elapsed ** Executing... ** Command: "C:\Program Files (x86)\Steam\SteamApps\common\GarrysMod\bin\vrad.exe" ** Parameters: -game "C:\Program Files (x86)\Steam\SteamApps\common\GarrysMod\garrysmod" -noextra "C:\Users\santiago\Documents\Temp_fix" Valve Software - vrad.exe SSE (May 25 2017) Valve Radiosity Simulator 4 threads [Reading texlights from 'lights.rad'] [45 texlights parsed from 'lights.rad'] Loading c:\users\santiago\documents\Temp_fix.bsp Setting up ray-trace acceleration structure... Done (2.46 seconds) 30394 faces 4 degenerate faces 3451212 square feet [496974624.00 square inches] 137 Displacements 291936 Square Feet [42038792.00 Square Inches] 30390 patches before subdivision 333890 patches after subdivision sun extent from map=0.000000 352 direct lights BuildFacelights: 0 ** Executing... ** Command: Copy File ** Parameters: "C:\Users\santiago\Documents\Temp_fix.bsp" "C:\Program Files (x86)\Steam\SteamApps\common\GarrysMod\garrysmod\maps\Temp_fix.bsp" ** Executing... ** Command: "C:\Program Files (x86)\Steam\SteamApps\common\GarrysMod\hl2.exe" ** Parameters: -game "C:\Program Files (x86)\Steam\SteamApps\common\GarrysMod\garrysmod" +map "Temp_fix" -steam
I dont know if thats actually whats going on but VRAD is pointing towards: "vrad.ex e" - should be "vrad.exe". make sure its set up correct under expert compile
[QUOTE=KingPommes;52309030]I dont know if thats actually whats going on but VRAD is pointing towards: "vrad.ex e" - should be "vrad.exe". make sure its set up correct under expert compile[/QUOTE] That has nothing to do with it. It's just the way the copy+paste works on Facepunch for some reason. Anyway, the skybox you are using isn't found "[B]material "skybox/sky_tf2_04rt" not found[/B]" Try this skybox instead "[B]sky_tf2_04[/B]". If that doesn't work try picking one from this list here [URL]https://developer.valvesoftware.com/wiki/Sky_List[/URL] (The Valve Dev wiki seems to be down currently, so you may need to wait) Also [URL]http://www.interlopers.net/errors[/URL] is useful for checking your log for errors.
[QUOTE=Gary D;52309346]That has nothing to do with it. It's just the way the copy+paste works on Facepunch for some reason. Anyway, the skybox you are using isn't found "[B]material "skybox/sky_tf2_04rt" not found[/B]" Try this skybox instead "[B]sky_tf2_04[/B]". If that doesn't work try picking one from this list here [URL]https://developer.valvesoftware.com/wiki/Sky_List[/URL] (The Valve Dev wiki seems to be down currently, so you may need to wait) Also [URL]http://www.interlopers.net/errors[/URL] is useful for checking your log for errors.[/QUOTE] I tried that but it did not work, I also tried making a entirely different map on hammer and when I rendered it the new map was full bright aswell
I am willing to fix the problem for you if you send me the source.
Do you have any power 4 displacements?
It seems I was just stupid, as I was browsing my steam tools I noticed that Source SDK was not installed. Apparently It uninstalled itself after me not touching it in months... I am dumb
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