Who can port xnalara's models to Gmod?
How do you do it?
Step 1: [url=http://www.autodesk.com/products/3ds-max/overview]Get 3DSMax[/url]
Step 2: [url=https://dl.dropboxusercontent.com/u/8416055/Permanent/XNALARA-XPS%20IMPORT.rar]Get the XNALara Import script for 3DSMax[/url] (Hosted on my DropBox, because it can be notoriously difficult to find)
Step 3: [url=https://www.youtube.com/watch?v=-6bAbYf60AE]Learn how to use 3DSMax[/url]
Step 4: [url=https://developer.valvesoftware.com/wiki/3DS_Max]Get the SMD export plugins for 3DSMax[/url]
Step 5: [url=https://developer.valvesoftware.com/wiki/Modeling_props_with_Blender]Learn how Source handles model compiling[/url] (Tutorial is for Blender, but same principles apply).
That's more or less it, really.
Thank you.
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