• GMod Hot Loading
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I saw this script on store, and decided to make free alternative of it, which would be available to everyone free of charge. I decided to move on to other stuff, but half of the script is already completed, and if anyone want to finish it, feel free to do so. It already has stuff like GMA generation, and file transfer. The main issue is getting the GMA file to client in efficient manner, and deal with resources that are requested before they're loaded. GitHub Current TODO: Optimize net file transfer. Somehow need to send the files without choking net buffer, and at reasonable speed. Implement HTTP loading. Material Hot Loading, somehow to deal with materials that are requested before they're loaded. Perhaps overwrite Material() and create temporary material object, which values will be changed when material is loaded. The only main issue with it, is that you can't change shaders. Switch the loading queue to priority, shouldn't be too hard.
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