Crash on Startup, message "Rust has encountered an error and must close"
1 replies, posted
Every time I start up Rust, a window opens for rust to load, then a different window opens saying that there is a crash report, and that I should send the info to you guys for help. I've looked at the error and searched around a lot on Facepunch & Steam forums to no avail, updated my drivers, verified game cache, restarted my computer, reinstalled Rust from scratch, but to again, no avail.
I was playing Rust for a good while before the issue, and it kind of came out of the blue. I know the post is really long, but I hope it has the info you guys need. Also, there is another file labeled crash.dmp, but I don't really know how to submit files, and I can't figure out how to open it.
In account/AppData/LocalLow/Facepunch Studios LTD/Rust/Crashes/Crash_2018-01-21-155852/error.log:
Rust [version: Unity 2017.1.2f1 (cc85bf6a8a04)]
RustClient.exe caused an Access Violation (0xc0000005)
in module RustClient.exe at 0033:8fadef9f.
Error occurred at 2018-01-21_165108.
C:\Program Files (x86)\Steam\steamapps\common\Rust\RustClient.exe, run by percypants.
40% memory in use.
16329 MB physical memory [9691 MB free].
19273 MB paging file [12251 MB free].
134217728 MB user address space [134217101 MB free].
Read from location 00000020 caused an access violation.
In account/AppData/LocalLow/Facepunch Studios LTD/Rust/output_log.txt:
Initialize engine version: 2017.1.2f1 (cc85bf6a8a04)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce GTX 770 (ID=0x1184)
Vendor: NVIDIA
VRAM: 2007 MB
Driver: 23.21.13.9065
[A bunch of loading messages that are labeled as harmless]
- Completed reload, in 0.155 seconds
Shader 'Nature/Terrain/Diffuse': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
Shader 'Hidden/TerrainEngine/Splatmap/Specular-AddPass': fallback shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
Shader 'Hidden/TerrainEngine/Splatmap/Standard-AddPass': fallback shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
Crash!!!
[After a bunch of other messages that look useless]
========== OUTPUTING STACK TRACE ==================
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF68FAEA825)
0x00007FF68FAEA825 (RustClient)
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF68FAEE35B)
0x00007FF68FAEE35B (RustClient)
0x00007FFEBC7676F1 (USER32) SetWindowTextW
0x00007FFEBC76790D (USER32) SetWindowTextW
0x00007FFEBC7B2269 (USER32) UnpackDDElParam
0x00007FFEBC76B85D (USER32) CallWindowProcW
0x00007FFEBC76ADE0 (USER32) SendMessageW
0x00007FFEBC77C311 (USER32) CreateWindowInBandEx
0x00007FFEBC78B6F4 (USER32) DialogBoxIndirectParamAorW
0x00007FFEBC78B5D2 (USER32) DialogBoxIndirectParamAorW
0x00007FFEBC7A9EB7 (USER32) DialogBoxParamA
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF68FAEF3EF)
0x00007FF68FAEF3EF (RustClient)
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF68FAEFC9F)
0x00007FF68FAEFC9F (RustClient)
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF690AEDBD0)
0x00007FF690AEDBD0 (RustClient)
0x00007FFEBC201FE4 (KERNEL32) BaseThreadInitThunk
0x00007FFEBCFFEFB1 (ntdll) RtlUserThreadStart
========== END OF STACKTRACE ===========
**** Crash! ****
Thanks
Same problem =(
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