• Crash on Startup, message "Rust has encountered an error and must close"
    1 replies, posted
Every time I start up Rust, a window opens for rust to load, then a different window opens saying that there is a crash report, and that I should send the info to you guys for help. I've looked at the error and searched around a lot on Facepunch & Steam forums to no avail, updated my drivers, verified game cache, restarted my computer, reinstalled Rust from scratch, but to again, no avail. I was playing Rust for a good while before the issue, and it kind of came out of the blue. I know the post is really long, but I hope it has the info you guys need. Also, there is another file labeled crash.dmp, but I don't really know how to submit files, and I can't figure out how to open it. In account/AppData/LocalLow/Facepunch Studios LTD/Rust/Crashes/Crash_2018-01-21-155852/error.log: Rust [version: Unity 2017.1.2f1 (cc85bf6a8a04)] RustClient.exe caused an Access Violation (0xc0000005)   in module RustClient.exe at 0033:8fadef9f. Error occurred at 2018-01-21_165108. C:\Program Files (x86)\Steam\steamapps\common\Rust\RustClient.exe, run by percypants. 40% memory in use. 16329 MB physical memory [9691 MB free]. 19273 MB paging file [12251 MB free]. 134217728 MB user address space [134217101 MB free]. Read from location 00000020 caused an access violation. In account/AppData/LocalLow/Facepunch Studios LTD/Rust/output_log.txt: Initialize engine version: 2017.1.2f1 (cc85bf6a8a04) GfxDevice: creating device client; threaded=1 Direct3D:     Version:  Direct3D 11.0 [level 11.0]     Renderer: NVIDIA GeForce GTX 770 (ID=0x1184)     Vendor:   NVIDIA     VRAM:     2007 MB     Driver:   23.21.13.9065 [A bunch of loading messages that are labeled as harmless] - Completed reload, in  0.155 seconds Shader 'Nature/Terrain/Diffuse': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found Shader 'Hidden/TerrainEngine/Splatmap/Specular-AddPass': fallback shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found Shader 'Hidden/TerrainEngine/Splatmap/Standard-AddPass': fallback shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found Crash!!! [After a bunch of other messages that look useless] ========== OUTPUTING STACK TRACE ==================   ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF68FAEA825) 0x00007FF68FAEA825 (RustClient)    ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF68FAEE35B) 0x00007FF68FAEE35B (RustClient)  0x00007FFEBC7676F1 (USER32) SetWindowTextW 0x00007FFEBC76790D (USER32) SetWindowTextW 0x00007FFEBC7B2269 (USER32) UnpackDDElParam 0x00007FFEBC76B85D (USER32) CallWindowProcW 0x00007FFEBC76ADE0 (USER32) SendMessageW 0x00007FFEBC77C311 (USER32) CreateWindowInBandEx 0x00007FFEBC78B6F4 (USER32) DialogBoxIndirectParamAorW 0x00007FFEBC78B5D2 (USER32) DialogBoxIndirectParamAorW 0x00007FFEBC7A9EB7 (USER32) DialogBoxParamA   ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF68FAEF3EF) 0x00007FF68FAEF3EF (RustClient)    ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF68FAEFC9F) 0x00007FF68FAEFC9F (RustClient)    ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF690AEDBD0) 0x00007FF690AEDBD0 (RustClient)  0x00007FFEBC201FE4 (KERNEL32) BaseThreadInitThunk 0x00007FFEBCFFEFB1 (ntdll) RtlUserThreadStart ========== END OF STACKTRACE =========== **** Crash! **** Thanks
Same problem =(
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