• Sleepwalker
    4 replies, posted
better served with https://www.youtube.com/watch?v=BfY7TfeGqV0 https://orig00.deviantart.net/139f/f/2018/038/f/5/sleepwalker_by_t3ss3r-dc2h80u.jpg Garry's mod and photoshop
Man I'm really liking those reflections, plus the lighting is really really cool and the scenebuild is pretty nice. I'm not too sure about the composition though but I can't really pin what's wrong with it.
Thanks dude. this is how i do this reflections https://files.facepunch.com/forum/upload/112192/230fea9b-6359-49e6-821a-89d7caece61f/Sem título.png all you need to do is put a second lamp under your scene and perpendicular to the first one and then render the scene in a small resolution like poster 2 and decreased soft lamps resolution then you're done edit it and turn upsidedown and invert horizontaly use a cutout in the ground or the surface you want to be reflective. the difference in this one is that i'm using the phong of the surface to create a more accurate noise in the reflection as you can see in the bottom of the scene
They do add a lot. The double camera trick is smart. You can try and improve the reflections by having less of them at the middle of the road (where it's higher, meaning less water would accumulate there) and more of them at the sides (where water WOULD accumulate)
bora brasil
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