So I want the model to be closer to the camera than far away and spinning.
Here is what I got:
https://files.facepunch.com/forum/upload/114140/32676841-163b-402f-ad69-0599a6ccbbe0/Screenshot_35.png
The code to it:
local p = vgui.Create( "DPanel", f )
p:SetPos( 0, 0 + 25 )
p:SetSize( 300, h - 25)
p.Paint = function( self, w, h )
draw.OutlinedBox( 0, 0, w, h, 5, Color( 255, 255, 255, 255 ) )
end
local m = vgui.Create( "DModelPanel", p )
m:SetSize( 300, h - 25 )
m:SetModel( ply:GetModel() )
So what I want to do is to make the playermodel bigger, or make it so the camera is more in front of him. And also not spinning, if anyone knows how to do that.
DModelPanel/SetFOV should help
I think http://wiki.garrysmod.com/page/DModelPanel/SetCamPos is better for this
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