How would one change a SWEP's worldmodel while said SWEP is active?
1 replies, posted
How would one change a SWEP's worldmodel while said SWEP is active?
I tried:
function SWEP:SecondaryAttack()
self.WorldModel = "blah.mdl"
end
Also tried Entity.SetModel but that didn't work either.
You change WorldModel but it has to be shared, meaning you'll have to network from the server to client in the SecondaryAttack function.
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