• Can't compile a model: studiomdl_20180310_171346_1_InvalidParameterHandler.mdmp
    2 replies, posted
log: https://pastebin.com/8JgUyPjy .qc: https://pastebin.com/Q883aVTq model: Скриншот 10
      WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!! You need to fix your physics model. Make sure its smoothed (no sharp edges or normals) and also that its convex in shape.
To add onto ficool2's answer, it doesn't actually always means that it has 2 dimensional geometry, the most common reason you get this error is because you got the physics wrong, the source engine is very specific and nitpicky on what it counts as a collision mesh, but the biggest factor it takes is that everything needs to be convex, if you want a concave hitbox (like a door frame) you'd need to use different separated convex parts, a better explanation I did was in this thread: Just ported a model but 2 issues occured You can also look in the valve dev wiki for more details, this page is way better than your usual valve wiki page: Collision mesh
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