[img]http://i.imgur.com/FlRrG.png[/img]
[b]What is Society?[/b]
Society is being developed as a gamemode to test the span of roleplay while extending the actual bounds of a 'normal' roleplay. If you like the idea of managing a corporation, becoming a master of industry, or just feel like playing with some new content then I suggest you keep reading. Society is all about possibilities, every action has a small link to another system within Society in one way or another. An alien mother-ship could be contemplating your abduction as we speak, an earthquake could strike at any moment, the local homeless men might even smell your lunch and try to share their vast knowledge of the world with you. The content you will see within Society is extremely diversified.
[b]Steam Group:[/b]
[url]http://steamcommunity.com/groups/Societyrp[/url]
[b]Server[/b]
[url=http://www.gametracker.com/server_info/64.31.28.186:27015/][img]http://cache.www.gametracker.com/server_info/64.31.28.186:27015/b_560_95_1.png[/img][/url]
[i]A list of some content.[/i]
[code]
-- Plugic System -- DONE
-- Log /Notify System -- DONE
-- SQL Database -- DONE
-- Inventory System -- DONE
-- Shop System -- DONE
-- Stat System -- DONE
-- Door System -- DONE
-- Bank System -- DONE
-- Job System -- DONE
-- RP Character Creation --DONE
-- Tutorial System -- DONE
-- Time System -- DONE
-- Stamina System -- DONE
-- Crafting System -- DONE
-- Cars -- DONE
-- Electricity System -- DONE
-- Unique Stealing System -- DONE
-- Drugs -- DONE
-- Jail System -- DONE
-- Money Printers -- DONE
-- Perk System -- DONE
-- Event System -- DONE
-- Bank Robbery System / City Vault Robbery System -- DONE
-- Craftable Door Locks n such -- DONE
-- Lockpicking -- DONE
-- Corporation System -- DONE
-- Scavenge / Recycle -- DONE
-- Real Farming -- DONE
-- Taxi -- DONE
-- Fishing -- DONE
-- Consumable System -- DONE
-- Stocks -- DONE
-- Day / Night -- DONE
-- Weather -- DONE
-- Evidence System -- DONE
-- Laptop / Hacking -- DONE
-- Courier -- DONE
-- Mining -- DONE
-- Bee-hives -- DONE
-- Oil -- DONE
-- Moonshine -- DONE
-- Gas System -- DONE
-- Timed-Housing / VIP Housing -- DONE
-- Custom Titles -- DONE
-- Achievements -- DONE
-- Vending Machine -- DONE
-- Bonds -- DONE
-- Treasure -- DONE
-- Report System -- DONE
-- Bodies / Tombstones -- DONE
-- Catacombs -- DONE
-- Chicken Coops -- DONE
-- Bug Hunting -- DONE
-- Meteors -- DONE
-- Space Port / Asteroid Mining -- DONE
-- Anti-afk -- DONE
-- Tier'd Player Shops( 3 Shop Tiers (Cart, Stall, Register) ) -- DONE
-- Scanner -- DONE
-- Lessons -- DONE
-- Wishing Well -- DONE
-- Oranges / Bananna -- DONE
-- Spice Trader -- DONE
-- Caskets -- DONE
-- Pets -- DONE
-- Spice Trader -- DONE
-- Pirate Caskets -- DONE
-- Plastic Tree -- DONE
-- Sawmill -- DONE
-- Zip Tie -- DONE
-- VIP Free Access to mdls / trails -- DONE
-- Furni Bonus -- DONE
[/code]
[b]A few media shots.[/b]
HUD
[img]http://i45.tinypic.com/2mw73t1.png[/img]
Pirate NPC - Features a 'Spice Trader Mini-game' and the ability to purchase 'caskets' containing random items of worth.
[img]http://i47.tinypic.com/4fgx0.jpg[/img]
Pet Battle System - Still need to refine this more.
[img]http://i49.tinypic.com/30lkwoz.png[/img]
Life Menu - For all 'life' needs such as infamy, skills, caps, etc.
[img]http://i48.tinypic.com/bhmyag.jpg[/img]
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