Call of Duty: Ancient Warfare (FANGAME) Project Proposal
4 replies, posted
This is a project proposal to gauge interest.
Description: Brings the fast-paced action of Call of Duty to ancient times, before guns replaced bows, crossbows, swords, and other weapons of old.
Features:
- Simple but engaging melee combat mechanics (ability to slash or parry vertically or horizontally; melee hits are one-hit kill (except when wearing appropriate armor)
- Since the firing rate of ancient ranged weapons are much slower than modern weapons, weapon balance between melee and ranged weapons is achieved.
- Ability to parry with melee weapon
- Call of Duty-style multiplayer (Killstreaks, perks, weapon attachments, primary/secondary, etc.)
- Addition of Dash move (like the dash of the energy sword in Halo except it's assigned to a key and it does not lock on to a target) to make melee weapons more practical (without dash, an enemy can just run away from you when you try to melee him)
- Enemies get sliced in half when melee'd
Weapon Classes (not final)
- Crossbows (including repeating crossbows)
- Bow & Arrow
- Sword
- Shield
- Maces
- Spears
- Hand cannons
"Grenades" & Tactical "Grenades":
- Shruiken
- Smoke bomb
Killstreaks:
- Rain of Arrows
- Catapults
- Dogs
- Minigun (for fun)
What do you think?
Looking for team members...
Maybe you should add what team members you need, what you're doing, etc.
Unless you're an ideas guy :v:
Ah...I posted in the wrong forum I think
I don't think you have any idea how much work all that would require.
il be ideas guy!1
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