• Rising stars of Independent Game Dev (Multivaders)
    5 replies, posted
Hi to all, originally i was up to make a new set of interviews about free Independent Game Developers doing at the same time some advertising for our own products in it, but some of them turned to be too cool so i have made a complete comprehensive Production Coverage about some of the rising stars on the market. The games were so good that i have put our products in the background and concentrated to chat with the developers about games, financial problems, publishers, IPhone and all those stuff we are interested in... Here is the first one, MULTIVADERS from ParadumGames. I am sure some of you still remember Amiga and AlienBreed or similar games, only this time if ISO 3d with some great aliens, skirmish and even role-play: i was very impressed what the guys outside are doing in their free time! Specially the video on the first and second page, with the Level Editor, you can see how the guys have done a great job :) You have to imagine, there is no money and almost no time for this project ;) - just pure passion. So, give it a try and take a look at the stuff, i hope some of you are also indies and maybe you can see yourself, your work and everyday problems in this production coverage ;) [b]Rising Stars: Independent Game Production[/b] [url]http://flatiron.3d-plugin.com/game-production-coverage-multivaders-by-paradum-games/[/url] or the original game site: [url]http://www.multivaders.com/[/url] thanks and bye! *******************------------------------********************************** [img]http://flatiron.3d-plugin.com/wp-content/uploads/2009/07/ban_fi_1_1_multivaders_x.jpg[/img] Rising Stars: Indie Game Development - a close look at Multivaders from Paradum Games, their production workflow, design and usage of Flatiron to create awesome baked texture sets for their game. Blake Robinson, the leader of the Paradum Games team and Igor Posavec, creative head behind Flatiron, meet to discuss some of the main aspects of independent game development, game design and the optimization of graphics assets. Click here to read the full 4 page interview and learn more about how upcoming new development teams get ready to compete soon ready to compete on platforms like Microsoft Community Games, Iphone, Android and Wii Ware. Also take a look at a perfect case of Flatiron usage for the creation of game level graphics, light- and GI-maps: this is a real example of how to squeeze the last pixel out of the map in order to get perfect light and global illumination! ------------------------------------- igor posavec [url]http://www.3d-io.com[/url]
What? [editline]02:05PM[/editline] Games In Progress is for setting up servers and the likes, not to advertise your game.
[QUOTE=Geneva;15824557]What? [editline]02:05PM[/editline] Games In Progress is for setting up servers and the likes, not to advertise your game.[/QUOTE] This.
As if you couldn't tell that by the other threads :ughh: OP are you a spambot or just retarded?
I checked out the sites, and the only crewmate with a stereotypical nickname is Glenroy.
they removed it, must be reading this site :p anyone know more about this game? looks kinda cool wonder if its free and WHY is this in this section??
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