• The weapon swap experiment, Gamemode resource example
    10 replies, posted
so recently while playing around with the item test i wanted to find out which weapons would fit for all classes, this experiment brought a smile to my face aswell as making me laugh, HOWEVER, it did surprise me is some cases some weapons work well in the hands of some or all classes and people making gamemodes which change the standard weapons around will find this handy for making custom models to suit an all class weapon sorry for the image wall the bazaar bargain was the first thing I tried, and it looked like a normal rifle in everyones loadout [img]http://cloud.steampowered.com/ugc/578927726888401514/D5A4A11EA0262185E511D7E61FF903BEC232F548/[/img] [img]http://cloud.steampowered.com/ugc/578927726888482152/E3BEFCC322F40E7E14A4417E6A17E960C303BE66/[/img] it looks nice, but the only two classes its broke on is the demo man and spy. however Pyro and Heavy seem to be doing a bayonnet charge all of medic's syringe guns work well with all classes aside from demoman (slightly) from the images and ingame experience it seems like an assault rifle or typical service weapon [img]http://cloud.steampowered.com/ugc/578927726888181784/5653261E7C8FC233EC6E7E2FAA720B9EE464C01E/[/img] [img]http://cloud.steampowered.com/ugc/578927726888174980/FD1E999A2F2BD08EB7D7EC6D7A798062BC669256/[/img] [img]http://cloud.steampowered.com/ugc/578927726888185528/4159387405EE34D79A14B6D653414A1ED660A308/[/img] it looks nice on all classes. (demoman and spy exluded) and bots seem to know how to use it. but most of all it looks quite good on the engineer. The Frontier Justice, I apologise but it has a skin but at the same time looks great when used on different classes [img]http://cloud.steampowered.com/ugc/578927726888513369/C2190814402A3CCAA59DDF36682C74BA921A88CA/[/img] [img]http://cloud.steampowered.com/ugc/578927726888520654/C30A9EEE2BF4D7F0F60CA85762DD89EC89028F8F/[/img] [img]http://cloud.steampowered.com/ugc/578927726888442589/DEB8B3A85688E8A20C8C574AB62EE101E74380CB/[/img] sniper's loading animations also look good on it the tomislav only worked with one other class, which is the pyro, with obvious reasons [img]http://cloud.steampowered.com/ugc/578927726888308644/49366321A4BBC5353E1B8FFB0BD932B1F0FBD845/[/img] he holds the gun correctly and it looks natural when firing in the weapon the same can be said when heavy in using any flamethrower The Smg was tricky, the clip position changed with each class when the spy had it, it became a sten gun [img]http://cloud.steampowered.com/ugc/578927726888503342/5E60CF6458B62D9A8146407A8F4BD1BBD804E61B/[/img] when the pryo had it, it became a MP40 [img]http://cloud.steampowered.com/ugc/578927726888516337/1BEF5F46941DDAE2008283C740C5305FD36831F2/[/img] it was awkward due to the clip being in different places, but none the less was eye pleasing most melee weapons worked perfectly, the family business worked on the same animations as the shotgun which meant it worked perfectly but now, we cut to the rejects the failed experiments, yet hilarious flare gun [img]http://cloud.steampowered.com/ugc/578927726888453090/69C84C94F985C956B821E004265885C6E4F959C9/[/img] liberty launcher [img]http://cloud.steampowered.com/ugc/578927726888330993/2293F40A7248D9602F92E0A5A09B34C5F4F991F4/[/img] medic with the frontier justice [img]http://cloud.steampowered.com/ugc/578927726888517591/52ACD7D41B95553CD4BC2707C557A3162CFDAEE9/[/img] Spy's grenade launcher (he also reloads it like the demoman) [img]http://cloud.steampowered.com/ugc/578927726888459004/6BD6E636F3A090511AA69996E875FD881BB63CF3/[/img] heavy's grenade laucher [img]http://cloud.steampowered.com/ugc/578927726888472484/35120E25838883575555C870A59F0BBC946D1BC6/[/img] Heavy with eyelander [img]http://cloud.steampowered.com/ugc/578927726888202044/5F6FAF9EEE0A5E70EFC496AF4617DE0AF640F8EA/[/img] as you can see he proceeds to stab himself soldier with eyelander, you'd expect melee animations from the shovel, but... [img]http://cloud.steampowered.com/ugc/578927726888195306/DB6D14D08C58E7557EB4F166B6E0DDE0426A6018/[/img] he thinks its a horn while I had fun testing this, and while most of them worked, and some just didn't equip. I do hope this helps modders and gamemod makers, or just maybe you came for the laughs test them yourselves if you want.
Randomizer?
goddamnit [editline]5th July 2011[/editline] well, its also a show of how some weapons would need fixed for modes like randomizer
[QUOTE=XanaToast.;30916671]goddamnit [editline]5th July 2011[/editline] well, its also a show of how some weapons would need fixed for modes like randomizer[/QUOTE] Literally all of the weapons that aren't for the class would need fixes, which isn't possible.
[QUOTE=A B.A. Survivor;30917194]Literally all of the weapons that aren't for the class would need fixes, which isn't possible.[/QUOTE] Some looked decent enough. I laughed though when he said that the spy with the SMG was "eye pleasing."
The Direct hit looks good with the Medic and Spy (With Syringe Gun and Revolver positions)
I don't care how wierd this is, it's awesome.
Link to that SMG skin? And all the cool kids use the bulldog frontier justice skin, no need in apologizing.
Wonder how taunts work with them.
[QUOTE=aurum481;30938664]Wonder how taunts work with them.[/QUOTE] they don't at all
only with shotgun taunts, eg. soldier with family buisness
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