[release]Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Engine
Fixed servers being inappropriately delisted from the master server
Team Fortress 2
Updated CTF_Doublecross
Improved clipping to prevent players from getting to unintended places
Updated CTF_2Fort
Fixed Blue players being able to block the Blue spawn room doors to lock in teammates
Moved the Blue team Sniper wall down to match the Red team Sniper wall
Updated Russian localization strings
Fixed the Pyro not being able to deflect enemy flares
Fixed pipebombs not being removed if they explode in a func_nogrenades zone
[/release]
glad they fixed the deflecting flare thing.
[QUOTE=Asaratha;20386017]And added Offline mode :downs:[/QUOTE]
That's a steam update, not TF2 update.
This would be the official 101th update that isn't the engine right?
Im in a chatlog consisting of mainly me being in disbelief about 2fort being updated
5:27 PM - xpod1: EVEERRR
5:27 PM - PonceDeLeon: ever?
5:27 PM - xpod1: EEEEEEEEEEVVVVVVVEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEERRRRRRRRRRRRRRRRR
5:28 PM - PonceDeLeon: ever ever?
5:28 PM - xpod1: EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEERRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR
2fort updates
show now
Meh, I guess it's good that they fixed the 2fort thing. Finally...
[img]http://i45.tinypic.com/sdmuj7.jpg[/img]
I tried to get screenies of the 2Fourt Update.
[QUOTE=Asaratha;20386120]Thanks captain obvious[/QUOTE]
Shouldn't have posted that in a TF2 update thread.
Okay I feel better now it wasn't majorly major
Is reflecting scouts balls still messed up?
:zoid:
Can't even launch TF2 to see this for myself.
I wonder what they updated about 2Fort and Double Cross.
I have terrible eyes, I should eat more carrots.
[QUOTE=Mini Shot;20386507]I wonder what they updated about 2Fort and Double Cross.[/QUOTE]
You should get your eyes checked.
[quote]Updated CTF_Doublecross
[B]Improved clipping to prevent players from getting to unintended places[/B]
Updated CTF_2Fort
[B]Fixed Blue players being able to block the Blue spawn room doors to lock in teammates
Moved the Blue team Sniper wall down to match the Red team Sniper wall[/B][/quote]
[QUOTE=Mini Shot;20386507]I wonder what they updated about 2Fort and Double Cross.[/QUOTE]
But.
It's right there.
Oh goddamn you Neckbeard, that guy was mine to mock.
aw man damn you steam cloud de-sync
[QUOTE=Arsonist;20386404]Is reflecting scouts balls still messed up?[/QUOTE]
I do believe that doing anything to Scout's balls is messed up.
About time they fixed that wall.
[quote]Fixed Blue players being able to block the Blue spawn room doors to lock in teammates[/quote]
i've never seen this happen :confused:
Moved the Blue team Sniper wall down to match the Red team Sniper wall
NOOOOOOO!!! My awesome sticky trap skills that got me banned 2 times!!!!
[QUOTE=DuncanFrost;20386678]i've never seen this happen :confused:[/QUOTE]
If I'm thinking of the right one, it was a heavy exploit.
What sniper wall are they talking about?
Wow they just now fixed the BLU wall.
I loved that place.
[QUOTE=Populus89;20386584]I do believe that doing anything to Scout's balls is messed up.[/QUOTE]
:iceburn:
[QUOTE]
Fixed Blue players being able to block the Blue spawn room doors to lock in teammates
[/QUOTE]
[media]http://www.youtube.com/watch?v=P3ALwKeSEYs&feature=related[/media]
[QUOTE=Tampong;20387105][media]http://www.youtube.com/watch?v=P3ALwKeSEYs&feature=related[/media][/QUOTE]
For some reason, I was expecting this to have been a video demonstrating the glitch.
BLU wall?
I just checked 2fort out. Nothing new
[QUOTE=Keychain;20386072]This would be the official 101th update that isn't the engine right?[/QUOTE]
Yes, but I have a feeling the real 100th update will be a huge update (kinda like the classless update).
soooo i can now open tf2 in offline=Dev Commentary!
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