• Valve killed the demoman
    88 replies, posted
What have they done [media]http://www.youtube.com/watch?v=qVEAp7HuQwg[/media] Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Engine * Fixed servers with bots reporting incorrect player numbers Team Fortress 2 * Fixed pipebombs not colliding correctly with players
Wow. That's fucked up. How long until this is fixed? Place your bets now!
Wow, what the hell?
my bets 2-5 days.
It'll either be fixed within the week or included as a patch in the Engi update.
Oh man, that's really bad. :/ Especially since Chargelander demos now have to rely on the grenade launcher.
Valve's usual routine of fixing something and breaking 5 things I see.
I've said it before, I'll say it again. Valve is dicks.
Valve have fucked up the hitboxes once again
All I saw, was Grenades going past the Soldier? I'm confused on how this is broken.
[QUOTE=thedekoykid;20393723]All I saw, was Grenades going past the Soldier? I'm confused on how this is broken.[/QUOTE] grenades used to, you know, EXPLODE whenever they hit in the hitbox. but no, that's too silly for valve.
Demo's my main class, and I toggle between stickylaunchers and shield/sword all the time. I do not like what they have done with this and they better fix it soon. :(
Great. Direct hit nades are my primary source of kills as the demoman. Because I have a highly mathematical mind and can predict where the nades will land.
Oh, good. Now I might have less things out there to kill me on every corner, as a Scout.
What are you people talking about? Valve is perfect!!!!!!!!! They never make mistakes!!!
I came in here expecting a Sword n Board rant. I got an actual reason as to why the Demoman has been killed. That sucks. At least we don't need to worry about Demomen for a while.
[QUOTE=SGTNAPALM;20393891]I came in here expecting a Sword n Board rant. I got an actual reason as to why the Demoman has been killed. That sucks. At least we don't need to worry about Demomen for a while.[/QUOTE] Stickies. More stickies.
[QUOTE=Vaught;20393922]Stickies. More stickies.[/QUOTE] Bah, let us dream, damn it!
That is ridiculous. How accurate does Valve want us to be? We are Demomen, not Snipers.
this is great. now sice i hate demomen, he wont be any threat at all!
[QUOTE=Clint Cavanagh;20394143]this is great. now sice i hate demomen, he wont be any threat at all![/QUOTE] So you disregarded: Stickies Chargings Explosions Bottles Swords Exploding Grenades Exploding Stickies
Heheheh, demos whining because they have gotten used to just spam.
I only use the stickies, rarely use the pipebomb unless I have to beat off an attacking heavy.
Yeah, uh, no. I've been getting raped by nades just as much as usual, thanks. Besides, you can still spam like a fucktard and get shitloads of kills.
Hahaha, oh valve you.
[QUOTE=Vaught;20393922]Eyelanders and charging' targes. More Eyelanders and Charging' targes.[/QUOTE] fix'd
Sucks for Demos, really does suck some heavy wang. But so long as Soldiers aren't affected, i'm only mildly righteously-indignated.
Maybe this is valve's way of making the demoman more skilled?
Fuck that shit Pipe bombs are so useful, especially when you're fighting and already have a sticky-trap in place.
Hehehe, Demomen are complaining cos now they have to 'aim'.
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