In this thread, post your primary class and the weapon combo you use with them and why.
For me, my primary class is spy with:
-Diamondback
-Normal Watch
-Big Earner
Before the big earner came out I relied on the normal knife for the brunt of my kills with heavy reliance on the cloak to infiltrate and escape. The BE was the perfect replacement for the normal knife. Sure it had the drawback of leaving the spy at 100 HP but if you're good with quick escapes and staying hidden (which were made easier cloak recharge attribute) the lower HP isn't a big problem.
The Diamondback is my fall-back weapon. I never was good with any of the revolvers since they seem to miss more than half the time, so the damage nerf is no big deal since in most situations if I had to resort to my revolver I was screwed anyway. Instead, I let the knife do most of the work and let the sap-count on the DB build up. The guaranteed crits do wonders in helping with escapes or in situations where I'm forced to fight a tougher opponent. Also good for quick assassinations.
Scout
Scattergun
Bonk
Bat
Sometimes switch between Bonk and Pistol, but this is the best Scout set-up.
Demo(knight)
Ss
Grenade launcher/loch-n-load(if i can aim that day)
Eyelander
:v:
Pyro
Degreaser
Shotgun
Axtinguisher
Vanilla spy
[IMG]http://i.imgur.com/8Rk3B.jpg[/IMG]
Vanilla Scout.
Vanilla Sniper.
I just about exclusively play Pyro.
Used to be:
Flamethrower
Detonator
Axtingsuisher
But I've recently gotten by first strange weapon, a Backburner so I've switched up my loadout:
Backburner
Shotgun (holy shit i cant believe i havent been using this sooner, so handy for fleeing target)
Fire Axe
[QUOTE=Nautsabes;32094734]I just about exclusively play Pyro.
Used to be:
Flamethrower
Detonator
Axtingsuisher
But I've recently gotten by first strange weapon, a Backburner so I've switched up my loadout:
Backburner
Shotgun (holy shit i cant believe i havent been using this sooner, so handy for fleeing target)
Fire Axe[/QUOTE]
The axtinguisher is a straight upgrade, just use it instead of the fire axe
Eh, more often than not I end up meleeing enemies that aren't on fire, and the server I always play on has a melee round whenever there's a stalemate and I like the extra damage the Fire Axe affords me.
Vanilla scout.
Probably Demoman with Grenade Launcher, Scottish Resistance and Ullapool Caber
Medic
Overdose
Kritzkrieg
Solemn Vow
I like the Kritzkrieg, though sometimes I use the common medigun (it depends on the situation), the overdose for the speed bonus because it helps me avoid some attacks while healing, and the solemn vow is useful when I'm alone, since I can check the enemy's health and decide to escape or fight.
Demoman
s.pipe launcher
s.stickies
bottle
Heavy
S. Minigun
sandvich
GRU
Pyro
Flamethrower
Shotgun
Homewrecker
Medic
Crusader's Crossbow
Medigun
Amputator
Super support mode, go. Say what you will about the Crossbow, the +1 HP/sec is invaluable, and I'm a pretty good shot with it.