• There is a problem in this screenshot
    20 replies, posted
Can you find it? [img]http://imgur.com/mi13Y.png[/img]
That spy aint one of ours!
I see eyes on the cp
There are two halos hovering over the ground.
He's healing an enemy spy, with 2 people left.
lol but the spy has a mask is blue with a disguise mask on so doesn't that mean he's on blue?
[QUOTE=stepat201;17148458]lol but the spy has a mask is blue with a disguise mask on so doesn't that mean he's on blue?[/QUOTE] no
[QUOTE=stepat201;17148458]lol but the spy has a mask is blue with a disguise mask on so doesn't that mean he's on blue?[/QUOTE] No, a red spy is disguised as a blue spy with a random mask. And the problem in the picture is that the medic is the last blue in the team and is healing an obvious spy. As has been said.
[QUOTE=stepat201;17148458]lol but the spy has a mask is blue with a disguise mask on so doesn't that mean he's on blue?[/QUOTE] They changed that three months ago. EDIT: :ninja:
[QUOTE=NotPigeon;17148567]They changed that three months ago. EDIT: :ninja:[/QUOTE] months ago? hahaha
The problem is that you are playing sawmill.
[QUOTE=Flip pl;17148436]There are two halos hovering over the ground.[/QUOTE] Its a lasting effect that stays there after death. The glow also seems to 'dance' for a while before fading. Also the glow stays there when a spy cloaks, leaving them in danger.
[QUOTE=KingKombat;17148640]months ago? hahaha[/QUOTE] Yup. [url=http://store.steampowered.com/news/2529/]May 21, the Spy vs. Sniper update[/url]: [quote]Spies disguised as enemy spies now get a random mask to help complete the disguise, and their target id will be set appropriately[/quote]
[QUOTE=Flip pl;17148436]There are two halos hovering over the ground.[/QUOTE] Just in case nobody can see them. [img]http://img30.imageshack.us/img30/5354/imthatwe.png[/img] Invisible spies wearing halos.
[QUOTE=gman_seeman;17149016]Just in case nobody can see them. [img_thumb]http://img30.imageshack.us/img30/5354/imthatwe.png[/img_thumb] Invisible spies wearing halos.[/QUOTE] There is another, more significant problem (if you haven't noticed it)
there is a severe problem with your antialiasing
Your texture filtering is bilinear?
There are three enemies, even though the player count says one surviving enemy?
[QUOTE=hexpunK;17149175]There are three enemies, even though the player count says one surviving enemy?[/QUOTE] Wrong, the medic is healing the last disguised spy.
[QUOTE=gReplay;17149182]Wrong, the medic is healing the last disguised spy.[/QUOTE] That was pointed out ages ago, and the OP has made no confirming comment on it. So it isn't the issue.
[QUOTE=hexpunK;17149230]That was pointed out ages ago, and the OP has made no confirming comment on it. So it isn't the issue.[/QUOTE] Hur dur why would it not be wrong, it's obvious that that is the problem.
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