• Sever Operators using TF2 Equipment Manager: Max's severed head wearable
    4 replies, posted
Just thought I'd throw this out there. If you're the owner of a server and you're using the [URL="http://forums.alliedmods.net/showthread.php?p=883146"]TF2 Equipment Manager[/URL], you can easily add in a few lines to the config so you can wear the new hat without having to buy the game. Although you should totally get the game because it's an awesome series. [LIST=1] [*]Open TF2_ItemList.cfg [*]Scroll to the bottom [*]Append this between the last two curly-brackets (}): [/LIST] [CODE] "Max's Severed Head" { "index" "130" "model" "models/player/items/pyro/pyro_ttg_max.mdl" "flags" "HIDE_SCOUT_HAT HIDE_SCOUT_HEADPHONES HIDE_SOLDIER_HELMET HIDE_ENGINEER_HELMET HIDE_SNIPER_HAT" "classes" "PYRO" "teams" "ALL" "slot" "1" }[/CODE]I'm not sure if you need to go through each of the models for each player class for it to work. I've tested this with the Pyro and it works fine. Try changing "classes" to "ALL" and see if the Pyro's version of the hat looks right with the corresponding class (untested). If that doesn't work, duplicate this code and change the model and class fields appropriately. You can use this same method to obtain the new community hats. For example: [CODE] "The Hounddog" { "index" "131" "model" "models/player/items/heavy/hounddog.mdl" "flags" "HIDE_SCOUT_HAT HIDE_SCOUT_HEADPHONES HIDE_SOLDIER_HELMET HIDE_ENGINEER_HELMET HIDE_SNIPER_HAT" "classes" "HEAVY" "teams" "ALL" "slot" "1" }[/CODE]
Where is the TF2_itemlist.cfg thing located?
should be in your soucemod's cfg folder i reckon
[b]Sever[/b] Operators Max's severed head wearable As servers this is good news for those who want to look like Glasses-wearing commies
[QUOTE=xpod1;21490167][B]Sever[/B] Operators Max's severed head wearable As servers this is good news for those who want to look like Glasses-wearing commies[/QUOTE] Puns :derp:
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