• 1000 Things we learned from TF2
    742 replies, posted
Got this from Left 4 Dead, wanted to see it in TF2. 1. Airblasting will launch a 500 pound person just as far as a 100 pound person. 2.If you dont know someones gender, instantly assume female. 3. If you beleve hard enough, your fingers can turn into guns.
4. crashing pc's are always related too spys
2. FP can't count.
6. We've had these threads in the past, we don't need more 7. Eating a magical snack will restore you to fighting condition, even when on fire
6. That Demo is a Spy! 7. That Engineer is a Spy! 8. That Sniper is a Spy! 9. That Heavy is a Spy! 10.That Pyro is a Spy! 11. That Scout is a Spy! 12. That Spy is not ours! 13. That Soldier is a Spy! 14. That Medic is a Spy!
15. I think not
16. They had super advanced technology in the '60s that we don't have now.
16. Yelling spy is grounds to start shooting at friendlies.
18. It's possible to torch the shit out of your teammates without them feeling a thing 19. Unless it's an enemy Spy
20. Everyone is a Spy. No exceptions. 21. As a Scout, press X, followed by 5, to express your needs for a dispensing device.
22. Explosions at your feet will propel you hundreds of feet into the air.
23. Entire team is BABIES
24. The scouts mother is president of the red spies fan club.
25. Throwing piss at somebody give's you more of a chance of killing them
26. The Spy will kill you quickly if you promise not to bleed on his suit 27. Sniping's a good job, mate 28. It was long trip!
29. We already have a thread like this.
30. Contrary to popular beliefe, you do not need a dispencer there.
31. Campin Carl is the King of the Dumbs.
32. [b]NEVER[/b] rely on teammates. 33. The only thing that a teammate is good for is providing a distraction. 34. Cardboard cutouts can moo. [editline]10:37AM[/editline] 35. A bow and arrow can do more damage than a modern day sniper bullet.
36. You can achieve teleportation capabilities by whacking a toolbox with a wrench if you have metal in your pocket
37. Drinking radioactive things is good for you. It makes you invincible for a few seconds.
38. You can be shot in the head more than once and live, unless you get shot by a Sniper with a fully charged rifle.
39. Energy drinks make you so fast that bullets just phase through you, even when you're standing still. However they will still knock you back. .... 40. Logic has no place in TF2 apparently
41. If you hit a ball with a bat and lose it, dont worry, you'll get another one later. 42. In the 60's, their were Rocket launchers that held more than rocket. 43. Picking up flamethrowers and rocket launchers gives you more Minigun ammo.
44.You make your own arrows and balls. 45.You can get fuel from guns.
46. Picking up Jarate gives you more ammo/metal.
47: somehow in the 70's we lost all our highly advanced technology 4A: :pcgaming: 48: no one just sat to "hang out" in the 60's 49: there was no money back then, people didnt even have :20bux: 50: there are LOTS of identical twins 5A: a big hammer would have been the BEST WEAPON :fuckoff: 51: spys should be able to stab WITHOUT uncloaking :ninja: 52: AAAAAAAAAAAAAA MY BRAIN HURTS :psyboom: 53: no portal refrences????? :mmmhmm::wcc:
Hurrr emot spam.
54: Life is not worth living if you get auto-balanced.
[QUOTE=NateDude;16602778]47: somehow in the 70's we lost all our highly advanced technology 4A: :pcgaming: 48: no one just sat to "hang out" in the 60's 49: there was no money back then, people didnt even have :20bux: 50: there are LOTS of identical twins 5A: a big hammer would have been the BEST WEAPON :fuckoff: 51: spys should be able to stab WITHOUT uncloaking :ninja: 52: AAAAAAAAAAAAAA MY BRAIN HURTS :psyboom: 53: no portal refrences????? :mmmhmm::wcc:[/QUOTE] I don't like you.
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