TF2 and other Source engine games update for 8/23/12 (8/24/12 UTC)
55 replies, posted
Via [url=http://list.valvesoftware.com]HLDS[/url]:
[B]For TF2[/B]:
[quote=Valve]
- Fixed a problem with items not displaying the correct styles
- Added a new command "player_ready_toggle" for players to ready-up in MvM mode
- Can be bound to any key in the Keyboard tab of the Options dialog
- Fixed the Metal Regen upgrade displaying a percentage instead of an incremental value
- Fixed a few MvM sounds not being precached properly
- Added Taskbar Window Flash and Drum Roll sound on successful match making for Windows users
- Sound will play even if the game is minimized
- Added difficulty text "Normal" and "Advanced" to the MvM scoreboard when playing official Valve missions
- Fixed UI Bugs related to the MvM splash screens (Wave Loss and Victory)
- Fixed a UI Bug that would display previous MvM loot on the victory screen for subsequent MvM games
- Server browser will now show MvM mission name in the "map" column. (e.g. "mvm_mannworks_advanced")
- Community requests
- Fixed a crash when spawning the tank in non-MvM games. Added SetHealth, SetMaxHealth, AddHealth, and RemoveHealth inputs to the tank entity
- The tf_bot_add command can now create a bot with a custom name and can create a bot that isn't managed by the value of tf_bot_quota by adding the custom name and "noquota" arguments respectively [/quote]
[B]For other Source engine games[/B]:
[quote=Valve]- Added a new command "kickall" which kicks all connected clients except for replay, HLTV, and the listenserver host if applicable
- Updated Steam binaries; fixes Linux crash on shutdown or restart[/quote]
Rumor has it:
- [B]Party mode was secretly enabled for the TF series' birthday, noisemakers and party hats drop[/B]
- [url=http://www.reddit.com/r/tf2/comments/yq7o5/tf2_update_for_82312_82412_utc/c5xu5ec]TheAnthal of reddit says no new items were added, but has info for some custom HUD users[/url]
- e.v.e HUD users can download a fix here: [url]http://code.google.com/p/eve-tf2hud/downloads/detail?name=e.v.e%20HUD%20v2.57.rar&can=2&q=[/url]
>Community requests
Wonder what this means..
[Quote]- Community requests[/Quote]
Oh?
Please tell me they made the AWPer tradeable or i will kill myself
The community requests are the 2 below it
[QUOTE=PyroCraz3d;37380433]>Community requests
Wonder what this means..[/QUOTE]
- Fixed a crash when spawning the tank in non-MvM games. Added SetHealth, SetMaxHealth, AddHealth, and RemoveHealth inputs to the tank entity
- The tf_bot_add command can now create a bot with a custom name and can create a bot that isn't managed by the value of tf_bot_quota by adding the custom name and "noquota" arguments respectively
Okay so the AWPer Hand still doesn't seem to be tradeable.
[quote]Community requests
Fixed a crash when spawning the tank in non-MvM games. Added SetHealth, SetMaxHealth, AddHealth, and RemoveHealth inputs to the tank entity
The tf_bot_add command can now create a bot with a custom name and can create a bot that isn't managed by the value of tf_bot_quota by adding the custom name and "noquota" arguments respectively[/quote]
Yay.
[QUOTE=usaokay;37380470]I'm hoping they fixed the Scout's Boombox sound in MvM.[/QUOTE]
What was the glitch?
EDIT: -snip-
Also, this means my Hipster style will be back on my brown bomber <3
[QUOTE=ABW;37380458]The community requests are the 2 below it[/QUOTE]
Yeah, BBCode on Facepunch doesn't allow for sub-bullets.
[QUOTE=-=NARH=-;37380473]Okay so the AWPer Hand still doesn't seem to be tradeable.[/QUOTE]
:suicide:
[QUOTE=usaokay;37380545]No Boombox sound when taunting.[/QUOTE]
It worked fine when we made a Pyro, Scout and Engy band some days ago.
[QUOTE=lol user;37380554]:suicide:[/QUOTE]
With the recent trend of taking 1-2 months to make promos tradable, similar to Ghost Recon, i hope you dont plan on waiting.
Still needs to be a nerf when "all bots carrying the bomb cant be ubered"
Have one unconfirmed report of Valve secretly enabling party mode. Take with grains of salt.
[QUOTE=Yukinari;37380588]With the recent trend of taking 1-2 months to make promos tradable, similar to Ghost Recon, i hope you dont plan on waiting.[/QUOTE]
Brb hanging my dick from the Fan
[QUOTE=wickedplayer494;37380418]- Added Taskbar Window Flash and Drum Roll sound on successful match making for Windows users
- Sound will play even if the game is minimized[/QUOTE]
Ooh these two are handy. I've been hoping for the minimized one.
[QUOTE=wickedplayer494;37380604]Have one unconfirmed report of Valve secretly enabling [B]party mode[/B]. Take with grains of salt.[/QUOTE]
What does it means?
Better lobby system?
[QUOTE=Hammer7;37380643]What does it means?
Better lobby system?[/QUOTE]
Party mode because tomorrow is TF's birthday?
[QUOTE=Hammer7;37380643]What does it means?
Better lobby system?[/QUOTE]
No, that's the mode that gets activated on the TF series' birthday.
MvM main menu isn't on anymore, just the background picture
Next time you start TF2 you'll recieve the party hat and the birthday noisemaker
Yep, Valve secretly enabled party mode.
Secretly?
Uhhh, it's meant to be on now.
[QUOTE=iRunner;37380700]Next time you start TF2 you'll recieve the party hat and the birthday noisemaker[/QUOTE]
Guys.. guys... do you hear that? That's the sound of a thousand new players getting a party hat.... That's the sound of a million Fast Learner Scouts donning the party hat.... Heavies will give up their Gibuses... WOO!
Community requests means new crates right?....right?
I saw 2 people get party hats and noise makers a few minutes ago.
[QUOTE=Devozade;37380734]Secretly?
Uhhh, it's meant to be on now.[/QUOTE]
Secretly as in didn't document it.
I can't use my noisemaker :(
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